Hi Max, well you can select your pentagon surface and use ShrinkTrimmedSrf (http://moi3d.com/3.0/docs/moi_command_reference10.htm#shrinktrimmedsrf) which will snug down the underlying surface's control points to hug the active trim boundary so the points are closer to the border.
But you can't have a 5 sided underlying surface itself - it's a fundamental thing to NURBS object structure that the underlying surface has a quad structure with control points arranged in a net of rows and columns.
Hi Burr, yes if all the underlying surfaces have matching control points at edges where they join up, it's then still possible to turn on control points for the joined object.
In the more general case where the joined edges are arbitrary trim edges rather than a "natural edge" of the underlying surface then you won't get control points for the joined object but in that case you can still get them by using Edit > Separate on it to break it apart into unjoined independent surfaces.