Difference between revisions of "My sandbox"
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+ | __NOTOC__ | ||
+ | ===Links to useful MoI information on the web ([[File:fr_flag.png]] [[Resources_%28french%29|French]])=== | ||
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+ | |+ | ||
+ | | MOI's site links || External links | ||
+ | |- style="vertical-align:top;" | ||
+ | | | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com MoI home page] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum MoI discussion forum] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [[FAQ|Frequently Asked Questions]] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/4.0/docs/moi_help.htm MoI help file online] | ||
+ | ([[File:fr_flag.png]][http://moi3d.com/4.0/docs/moi_help_French.htm French]) ([[File:de_flag.png]] [http://moi3d.com/2.0/docs/moi_help_German.htm German]) ([[File:es_flag.png]] [http://moi3d.com/2.0/docs/moi_help_Spanish.htm Spanish]) ([[File:it_flag.png]] [http://moi3d.com/1.0/docs/moi_help_Italian.htm Italian]) | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [[Shortcut Keys]] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [[Hidden Secrets]] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [[Scripting]] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=7841.6 Burr's script archive - collection of scripts posted on the forum] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [[V4Beta|V4 Beta release notes]] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [[Nodeeditor|Node editor plugin]] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/3.0/EULA_retail.rtf MoI End User License Agreement] | ||
+ | |||
+ | | | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://kyticka.webzdarma.cz/3d/moi/ Petr's MoI page], a variety of informations including scripts and custom commands. ([[File:fr_flag.png]][http://moiscript.weebly.com/ French version]) | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi.maxsm.net/ Max Smirnov's MoI scripts], numerous advanced scripts from Max. | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi.maxsm.net/media/files/ Max's file archive ]([[File:fr_flag.png]][http://moiscript.weebly.com/ French version]) | ||
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|} | |} | ||
+ | {| style="font-weight: bolder; width: 80%; border-spacing: 10px; border: 0px; text-align: left; margin-left: auto; margin-right: auto;vertical-align:top;" | ||
+ | |+ | ||
+ | | Language packs: | ||
+ | |- style="vertical-align:top;" | ||
+ | |[[File:fr_flag.png]] [http://moi3d.com/4.0/docs/moi_help_French.zip French v4 update] | ||
+ | |||
+ | [[File:es_flag.png]] [http://moi3d.com/2.0/docs/v2_Spanish_update.zip Spanish v2 update] | ||
+ | |||
+ | [[File:it_flag.png]] [http://moi3d.com/1.0/docs/Italian_language_pack.zip Italian UI and help file] | ||
+ | | | ||
+ | [[File:fr_flag.png]] [http://moi3d.com/2.0/docs/french_command_reference_update.zip French v2 update] | ||
+ | |||
+ | [[File:de_flag.png]] [http://moi3d.com/2.0/docs/v2_German_update.zip German v2 update] | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | == Tutorials == | ||
+ | |||
+ | {| style="font-weight: bolder; width: 80%; border-spacing: 10px; border: 0px; text-align: left; margin-left: auto; margin-right: auto;vertical-align:top;" | ||
+ | |+ | ||
+ | | | ||
+ | |- style="vertical-align:top;" | ||
+ | | | ||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/3.0/docs/tutorials.htm MoI documentation video tutorials] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [https://gumroad.com/l/vavRq MoI Basics video tutorial by Bojan Koturanović - 7 hours $25 on Gumroad] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [https://www.youtube.com/playlist?list=PLu-75I3Zd8NS0AH3O75nOuerVz9O1rTUI Tutorials on YouTube by Liminal4D] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=9816.1 48 German language video tutorials by Stefan Schneller on jewelry design] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/download/Moi3d-Overview.pdf Introduction and overview PDF by Fabien Franzen] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=7389.1 Sub-d car modeling in MoI by Ed Ferguson] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=9899.1 Custom truck tutorial by Ed Ferguson] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://www.k4icy.com/tutorials.html Mike Maynard's tutorials], and here 18 of them [http://moiscript.weebly.com/ in French by Pilou] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=284.1 Ring tutorial by Jesse Kaufman], and [http://moi3d.com/forum/index.php?webtag=MOI&msg=510.5 #2], [http://moi3d.com/forum/index.php?webtag=MOI&msg=623.1 #3], | ||
+ | [http://moi3d.com/forum/index.php?webtag=MOI&msg=556.1 #4], | ||
+ | [http://moi3d.com/forum/index.php?webtag=MOI&msg=538.6 #5], | ||
+ | [http://moi3d.com/forum/index.php?webtag=MOI&msg=536.1 #6] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=1175.3 Simple ring using rail revolve], and [http://moi3d.com/forum/index.php?webtag=MOI&msg=1175.5 variant using sweep + scaling rail for more control] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=1057.1 Product design forums modeling challenges] (not specific to MoI but useful for general CAD modeling strategy). | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=606.4 Simple Intarsia type design] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=1171.2 Creating a 3-toed base foot] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://vimeo.com/30168354 Flow workflow video from danperk] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [https://3dcncguitars.com/ Tutorials for guitar modeling in MoI and Rhino and CNC production] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=8845.16 Car modeling techniques by Zarkow], and [http://moi3d.com/forum/index.php?webtag=MOI&msg=8845.5 #2] and [http://moi3d.com/forum/index.php?webtag=MOI&msg=9956.1 video tutorials] | ||
+ | |||
+ | |||
+ | |||
+ | | | ||
+ | [[File:Img_wiki_homepage.png|25px]] [https://gumroad.com/l/fGqqS MoI for Game Assets video tutorial by Arrimus 3D - 5 hours $9.99 on Gumroad] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moiusers.blogspot.com/ Introductory videos by Tom Meeks] - videos with narration covering a lot of basics. | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=6058.1 Videos from Andrei Samardac] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=3842.1 Video from lyes on modeling a SpacePilot controller] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://vimeo.com/channels/moi3d Vimeo channel with tutorials from lyes] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://bitreality.blogspot.com/ Joe's classical column video tutorials] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=402.9 Japanese bathtub tutorial] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=446.17 Object repair tutorial] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=1514.1 Modeling a water can out of one smooth surface] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=2546.1 Ferrari 599 GTB tutorial videos by lyes] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=2429.1 Snowman figure by PaQ] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://cid-30cffdfa97399495.skydrive.live.com/self.aspx/.Public/Accurate|_Tapers|_MoI|_V2.zip Accurate tapers using Expressions by Danny] ( Not really needed since Extrude now has a taper function good if you want to learn basic trig) D.T. | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moi3d.com/forum/index.php?webtag=MOI&msg=3814.1 Discussions on ship hull techniques] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://moiscript.weebly.com/ Videos: Functions of the Manual by Pilou (in French)] | ||
+ | |||
+ | [[File:Img_wiki_homepage.png|25px]] [http://vimeo.com/30765016 Making accurate screw threads video from OSTexo] | ||
+ | |||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | == Helper programs == | ||
+ | Some standalone small programs to help accomplish specific tasks. | ||
+ | |||
+ | === Obj23dmWireframe converter === | ||
+ | [http://moi3d.com/download/Obj23dmWireframe.zip Download Obj23dmWireframe converter] | ||
+ | |||
+ | This enables bringing polygon data in an .obj file into MoI to use as a construction guide. | ||
+ | Unzip it to some folder, and then you can run the Obj23dmWireframe.exe program. It will prompt you for the name of an .obj file to read, and after that the name of a .3dm file to create. It will read all the polygon data from the obj file and convert the edges of polygons into line segments, and then write those line segments to the 3dm file. You can then load that 3dm file into MoI and use those line segments to snap on to. Originally posted on the forum [http://moi3d.com/forum/index.php?webtag=MOI&msg=1099.1 here]. | ||
+ | |||
+ | === MergeOBJ utility === | ||
+ | [http://moi3d.com/download/MergeOBJ.exe Download MergeOBJ utility] | ||
+ | |||
+ | This utility program can combine several input OBJ files into one single OBJ file. This may be useful if you want to build up a set of different OBJ files possibly by exporting pieces with different mesh settings, and then combine them into one OBJ file if your target program wants to work with only a single file. This was created because the freely available mesh editing tools have a tendency to remove vertex normals when combining files together, this utility will preserve vertex normals. Announced on the forum [http://moi3d.com/forum/index.php?webtag=MOI&msg=3570.12 here]. | ||
− | [http://moi3d.com/ | + | === Old utilities === |
+ | [http://moi3d.com/download/3dmCurves2DXF.zip 3dmCurves2DXF converter] - This could convert curves in a 3DM file to a DXF file to be used for CAM programs. It's not needed anymore since MoI v3 now directly supports DXF file export.<br><br> | ||
+ | These utilities were to help with MoI v1 which did not export material assignments to OBJ files. Since MoI v2 can control material assignments by assigning Styles, these are no longer necessary but are still included here for v1 users.<br> | ||
+ | [http://moi3d.com/download/SeparateOBJ.zip SeparateOBJ editor] - Breaks an OBJ file exported from MoI v1 into smaller pieces and puts separate material assignments on each piece for import into programs that require that.<br> | ||
+ | [http://moi3d.com/download/MergeOBJ_old.zip MergeOBJ editor (old version)] - Edits an OBJ file to combine all the different objects in it into one single object so there will be just one material for the whole thing. |
Latest revision as of 22:50, 25 January 2021
Links to useful MoI information on the web ( French)
MOI's site links | External links |
MoI help file online (French) ( German) ( Spanish) ( Italian) Burr's script archive - collection of scripts posted on the forum |
Petr's MoI page, a variety of informations including scripts and custom commands. (French version) Max Smirnov's MoI scripts, numerous advanced scripts from Max. |
Language packs: | |
French v4 update |
Tutorials
Helper programs
Some standalone small programs to help accomplish specific tasks.
Obj23dmWireframe converter
Download Obj23dmWireframe converter
This enables bringing polygon data in an .obj file into MoI to use as a construction guide. Unzip it to some folder, and then you can run the Obj23dmWireframe.exe program. It will prompt you for the name of an .obj file to read, and after that the name of a .3dm file to create. It will read all the polygon data from the obj file and convert the edges of polygons into line segments, and then write those line segments to the 3dm file. You can then load that 3dm file into MoI and use those line segments to snap on to. Originally posted on the forum here.
MergeOBJ utility
This utility program can combine several input OBJ files into one single OBJ file. This may be useful if you want to build up a set of different OBJ files possibly by exporting pieces with different mesh settings, and then combine them into one OBJ file if your target program wants to work with only a single file. This was created because the freely available mesh editing tools have a tendency to remove vertex normals when combining files together, this utility will preserve vertex normals. Announced on the forum here.
Old utilities
3dmCurves2DXF converter - This could convert curves in a 3DM file to a DXF file to be used for CAM programs. It's not needed anymore since MoI v3 now directly supports DXF file export.
These utilities were to help with MoI v1 which did not export material assignments to OBJ files. Since MoI v2 can control material assignments by assigning Styles, these are no longer necessary but are still included here for v1 users.
SeparateOBJ editor - Breaks an OBJ file exported from MoI v1 into smaller pieces and puts separate material assignments on each piece for import into programs that require that.
MergeOBJ editor (old version) - Edits an OBJ file to combine all the different objects in it into one single object so there will be just one material for the whole thing.