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Full Version: Boolean Union with Mirror'd solids

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From: Michael Gibson
17 May 2021   [#6] In reply to [#5]
Hi Psygorn, some info on control points in the FAQ here:
http://moi3d.com/faq#Q:_Why_does_show_points_work_for_some_objects_but_not_others.3F

A box is a special case where every edge in it is a natural edge of the underlying surface and that's why you can see points on it. When an object has a joined edge that is not a natural edge of the underlying surface then that's when you won't be able to show points since if you moved some points you would pull open a hole in what is supposed to be a joined edge. To turn on points in that case you need to use Edit > Separate to break pieces out into individual surfaces. You can always show control points for a single surface that is not joined to anything.

- Michael
From: dodeqaa
18 May 2021   [#7]
Hello Psygorn and Michael,

Psygorn: That is exactly it! Thank you for taking the time to fix it. I appreciate it,

Michael: Thanks for the in depth response. I didn't see that the plane was skewed, and now I know how to check it with the orthographic views and zoom.

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