Rendering software
 1-8  9-28  29-48  49-68  69-81

Previous
Next
 From:  BurrMan
8034.29 
An animation I made with Simlab a few years back.... Ran into a deadline and only went half way. Finished it out with just the text... lol


Mag Lev Dog's Aliens Invade! on Vimeo.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8034.30 
Cool video Clip!
---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Dzeko
8034.31 In reply to 8034.30 
Je cherche un renderer capable de rendre en wireframe et en nurbs ( donc qui ne convertit pas en triangle comme Ks )

Est ce que ça existe ?

merci
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
8034.32 In reply to 8034.31 
Hi Dzeko, you might try saving to PDF, AI, or DXF formats, those will generate a 2D drawing using edges and silhouettes of the NURBS model.

For rendering programs the standard way for renderers to work is to convert surfaces into triangles and then render the triangles. With a renderer like that you might be able to get a better looking wireframe though by exporting out from MoI using N-gons instead of triangles which will preserve more of the original edge structure of your object, and also if you export with "Weld vertices along edges" turned off some renderers have a "toon" mode which can put outlines on the open edges which will correspond to the original edges in your NURBS model so that's another possibility.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Finema
8034.33 In reply to 8034.31 
Salut
Si KS c'est keyshot, tu peux importer directement un fichier 3dm en Nurbs.
Ensuite tu choisi Matériaux > Toon
un visuel en pièce jointe

EDITED: 9 May 2020 by FINEMA

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
8034.34 
KeySHot has the 2 modes!
Nurbs and Polygons!
But it's some expansive! :)

Moi Itself is some cool ! :)

EDITED: 27 Jul 2016 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  keith1961
8034.35 In reply to 8034.34 
I'm using Simlab and I'm just a hobbyist. Moi and Simlab work very well together and its easy to get nice looking renders. Happy to talk about my experience with it or to upload video or pictures.


EDITED: 30 Jul 2016 by KEITH1961

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  glmr
8034.36 In reply to 8034.35 
Thanks to all.
Looks like Thea Render could be a good solution to start. Here are some other solutions for Keyshot PRO poor fans:
1. The best of and better than Keyshot: Maxwell Render Studio + HDR Light Studio. Total price is like Keyshot PRO but this solution has a lot of better features than Keyshot PRO.
2. Arion Studio + HDR Light Studio. Total price is less than Keyshot PRO, but has less features and materials library is not so developed.
3. Zbrush + Keyshot plug-in with Keyshot Bridge. Total price is less than Keyshot PRO, but it works completely as Keyshot PRO, exept import feature. So you can import only through Zbrush and work only with Zbrush-supported formats. OBJ format is ok, so it could be good for someone.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  PaQ
8034.37 In reply to 8034.36 
3. Zbrush + Keyshot plug-in with Keyshot Bridge. Total price is less than Keyshot PRO, but it works completely as Keyshot PRO, exept import feature. So you can import only through Zbrush and work only with Zbrush-supported formats. OBJ format is ok, so it could be good for someone.

Hello,

It might work if Zbrush could understand vertex normals from imported .obj, but it wasn't the case few months ago.
So you have to export really dense mesh from MoI to keep the result acceptable (but not perfect), and that's a pity because you can't take any advantage from MoI meshing engine.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Mark (MARKG)
8034.38 
Consider Strata3D, which now has an HDR Light Studio module. You can get them as a bundle for about $850; or, if you prefer a subscription plan, they have options for that as well.

Strata has always had a very good renderer for a mid-level package, but I am really loving it with Light Studio. Perfect lighting and reflection setups are a snap, and it plays well with MoI.

I do not recommend it for animation, but it excels at still images.

The only drawback to Strata's renderer is that it lacks subsurface scattering.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  glmr
8034.39 In reply to 8034.38 
Strata could be good, but they have an integration with HDR Light Studio only for their MAC version.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
8034.40 In reply to 8034.36 
quote:
1. The best of and better than Keyshot: Maxwell Render Studio + HDR Light Studio. Total price is like Keyshot PRO but this solution has a lot of better features than Keyshot PRO.


I'm interested in what better features it has?

For me rendering products in controlled environments, Maxwell render, an unbiased CPU only renderer, would take too long for me for production quality renders. I suppose Maxwell Fire is a bit faster but I doubt if Maxwell Fire can keep up with KeyShot or render as high quality as Maxwell Render.

I recently just tested Octane with my workflow (and I have both the Nvidia 1080 and 980ti installed), and I don't think it will work for my workflow. While renders are a snap (even faster than KeyShot on my rig), scene setup is too long. In KeyShot I can very quickly create 'render sets' where there are different positions of objects, with different materials, which I can then render at 4K resolution in a snap. I literally go to lunch and finish a dozen renders, each with different lighting, materials, camera settings and component configurations. The workflow for setting something like that up in Octane would be a deal killer for me-- and I would think the same could be said for Maxwell Studio as HyperShot uses a siimilar render engine.

If I recall correctly, HDR Light Studio has a fairly restrictive policy on creating Light Maps and in particular won't allow you to resell them. Not sure if that's a problem, but might be worth looking up. FWIW, KeyShot has a proprietary HDR format of it's own with their HDR Studio which sucks, but I've been told by their CEO they will be opening it up to export non proprietary formats soon. I hope that's the case.

Were you able to do any performance testing in any of these solutions? (Maxwell, Thea and Arion)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
8034.41 
Hi everyone,

Repeat....IMHO "Thea Render" is the BEST solution under 300$!!

Simply.

- Marco (mkdm).
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  glmr
8034.42 In reply to 8034.40 
chippwalters
just try to render interior scene in Keyshot.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  glmr
8034.43 In reply to 8034.41 
mkdm
I agree
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Dooki (ALANO)
8034.44 In reply to 8034.20 
Hey have you looked at Toolbag?

https://www.marmoset.co/toolbag
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
8034.45 In reply to 8034.42 
Just a couple:




Still, KeyShot is not unbiased, nor is it Vray. If you're looking for interiors, it's not the best. Certainly look elsewhere. FWIW, I've been looking HARD at UE4 for interior renders / animations.

and FYI, my post was prefaced by "For me rendering products in controlled environments." – which is quite different from architectural interiors.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
8034.46 In reply to 8034.44 
Hi everyone,

Consider also the great 3DCoat!!

I use it for about 2 years and i must say that it's a fantastic piece of software that it's also a perfect companion for Moi !!

For $379 you get Sculpt, Voxel, Retopo, Excellent UV Editor, Fantastic Material Editor with PBR, very very good 3D Painting
and full Export of any kind of texture created starting from the materials!
It has also a simple but very good rendering module.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
8034.47 In reply to 8034.46 
In 3D Coat, can you use it ONLY for UV editing? IOW, can I bring in MoI and SketchUp models in 3D Coat and create UVs as well as map them there? Can you map labels easily (aka KeyShot easy)?

thanks!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
8034.48 In reply to 8034.47 
Hi chippwalters,

Yeah, absolutely!
I know that many people uses 3DCoat almost exclusively for UVing and Retopo.
In those areas 3DCoat is particularly well suited.

Impossible to find out a 3D sculpting/modeler that can offer more, for only 379$!!!

And like Moi, the 3DCoat's forum is fantastic and on the 3DCoat's YouTube channel you can find hundreds of very useful tutorials.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-8  9-28  29-48  49-68  69-81