Blend command
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 From:  Roger (ROGERMACEDO)
7749.8 In reply to 7749.7 

Thank you for the prompt response, Michael.
Please, find the file here:

https://drive.google.com/open?id=1ON1IvNqrYSTmbFlTndDsSWOZo_VdH0JQ

Best regards,

Roger

Roger Macedo
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 From:  Michael Gibson
7749.9 In reply to 7749.8 
Hi Roger, that's happening because Blend sees edges that touch each other as part of one long chain for one side of the blend, so in this kind of arrangement it is only getting one long thing instead of 2 sides. However, if you give it only 2 edges it will take each one as one side even if they touch.

In this attached version I've used the Merge command (http://moi3d.com/3.0/docs/moi_command_reference10.htm#merge) on your edges so there is just one edge on each side and now that should work.

I do want to improve the Blend command in the future so that your original case would work though.

- Michael
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 From:  Roger (ROGERMACEDO)
7749.10 In reply to 7749.9 

Thank you very much for clarifying, Michael. I did some tests merging the edges and worked nicely :-)

Have a great weekend!

Roger

Roger Macedo
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