Any chance to fix this?

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 From:  Sven (SVEN123)
7693.1 
Hi,

I try to do some Bulgarov like design...




I made a substraction going over the edge of the top surface:







The problem is that I haven't seen the additional edge created by substraction:






I think this edge prevents filleting my main border edge. Is there a way to get rid of this edge?

Thx,
Sven

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 From:  wastzzz
7693.2 
Dude, but that's a D**K.
:D
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 From:  Sven (SVEN123)
7693.3 In reply to 7693.2 
:-) I was almost writing "No, that's not a D**k" ;-) My wife saw the screenshot and asked me what the hell I'm modeling this time :-D
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 From:  chippwalters
7693.4 In reply to 7693.1 
Perhaps you can share the file?
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 From:  Michael Gibson
7693.5 In reply to 7693.1 
Hi Sven - it can be difficult to remove edges like that, basically you have to get the surfaces for the faces on either side of such an edge to be merged together into one single surface in order for the edge to be removed.

If the other side does not have that little edge, then there is a shortcut though since you have a symmetrical part there - delete all the sphere pieces making up that one testicle and then select the opposite half and use Transform > Mirror to mirror it over, and then use Edit > Join to glue it back together.

- Michael
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 From:  Sven (SVEN123)
7693.6 
Sure!

Unfortunately I already deleted the greeble which I have substracted. Mistake...
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 From:  Sven (SVEN123)
7693.7 In reply to 7693.5 
The edge is present at the other side as well.
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 From:  Michael Gibson
7693.8 In reply to 7693.6 
Hi Sven,

> Unfortunately I already deleted the greeble which I have substracted. Mistake...

Well the base pieces can be recovered to some extent by separating things into individual surfaces and then doing an "untrim". Untrim is described here: http://moi3d.com/forum/index.php?webtag=MOI&msg=444.4

I'll see if I can make a larger surface from the revolved part.

- Michael
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 From:  Michael Gibson
7693.9 In reply to 7693.8 
I"ll have to try it a bit later today though.

Basically the process is to extract the rounded piece using Edit > Separate, untrim it, then extract its seam edge, draw a line to extend that curve, join them together, use Rebuild to fuse it into one single longer curve segment, then revolve that to get a larger revolve surface.

- Michael
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 From:  Sven (SVEN123)
7693.10 
I have "wrong" edges on the other cuts as well. Next time, I will take care of this problem. Lesson learned ;-)






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 From:  daveho
7693.11 In reply to 7693.5 
>>> Michael wrote "...making up that one testicle and..."

You're just not right ... :)

by the way, I don't think he wants to use the 'trim' command. It would be called the 'circumscribe' command in this case. I think Max should make a script.

OK, I'll stop with the potty humor..

:)

DS
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 From:  chippwalters
7693.12 
Here's how I would fix this:

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 From:  Sven (SVEN123)
7693.13 In reply to 7693.12 
That's awesome! Thank you so much for your effort!!!

Know what? I saw the beginning of the youtube video before your posting was visible on the forum. Then I switched back to the forum and saw your posting :-)
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 From:  Michael Gibson
7693.14 In reply to 7693.12 
Thanks Chipp, that's a good solution! And less painful without trimming any delicate areas too... :)

- Michael
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 From:  Mark (MARKG)
7693.15 
And I thought this was a forum I could safely read while drinking my morning coffee. How does caffeine affect the anti-reflection coating on Apple displays? Anyone?
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