A useful Kitbash technique for MoI3D
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 From:  PaQ
7592.43 In reply to 7592.38 
Hello,

Maybe some sort of post-process micro beveling that works at the mesh level could work better than a full auto nurbs fillet idea. (might be part of the mesher ?)
I kinda like the rounded edges at render time, it works very well for stills or normal map baking, and I never had problems with it in Modo and Clarisse.

However, people seems to extract normal maps using SubstanceDesigner now, and last time I checked, there wasn't any round shader available for the baking (but there are so post trick possible once the normal is extracted).
I end up to create a little process in Houdini, that 'voxelize' / decimate / export Moi models, the result was super crisp.

Talking about hard surfacing, this video get lot's a attention lately from non CAD users ^^

https://www.youtube.com/watch?v=ctI-tMc8U7M

Spaceclaim for gun concept :
https://www.artstation.com/artwork/3DJdB

EDITED: 28 May 2017 by PAQ

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 From:  Nebuka (MINDWORK3D)
7592.44 In reply to 7592.43 
Widget Kitbash Library link seems to be broken anyone still has it?
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 From:  Frenchy Pilou (PILOU)
7592.45 In reply to 7592.44 
Maybe here ... http://moiscript.weebly.com/kitbash.html and scroll...

EDITED: 15 May 2019 by PILOU

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 From:  chippwalters
7592.46 
https://filedn.com/lLMW4jXsJqxXkRYjd1UCoKL/markdown/MoiObjLibDontMove/mdwiki.html#!index.md

Sorry, the images and links are down right now (ever since Dropbox quit hosting files). You might be better off with Pilou's version.
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 From:  Frenchy Pilou (PILOU)
7592.47 In reply to 7592.46 
Cool: i was affraid about copyright trouble! :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  chippwalters
7592.48 
***NEVER FOR YOU*** Pilou. You do so much for this community! :-)
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 From:  mkdm
7592.49 In reply to 7592.48 
I agree!!

Pilou: the N. 1 Ambassador of the 3d world!!!

:)

- Marco (mkdm)
My Procreate portfolio
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 From:  Stargazer
7592.50 
Hello!

I'm new to MoI. I had some fun with these kitbash objects :). Thanks Chipp for making them and thanks pilou for your website!

I found that it will be even easier to use these with Flow. Just a few clicks and you can project them onto your geometry. Using Flow these will even work on curved surfaces.





I added a Flow Surface style to the kitbash item.





And you can project multiple kitbash items together








For curved surfaces you might want to do it in 2 steps. For example in this case I don't want to deform the fan blades and the cutter geometry so I projected them with Rigid option enabled.












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