Meet PAT: a 3D Humanscale Model for MoI
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 From:  Frenchy Pilou (PILOU)
7351.9 
Trying to rotate Pat Shoulder With rotaxe On Axe
I have this!

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 From:  Ronamodeler (RON_A)
7351.10 
Chipp,
Many thanks for this contribution! Should prove to be very helpful.
Ron
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 From:  chippwalters
7351.11 In reply to 7351.9 
I don't get that, but I do get a different problem with Rotate on Axis:

1. Only has a problem with Rotate on Axis. Rotate works fine.
2. Select these Objects to Rotate.
3. After rotating, MoI mysteriously rotates THESE objects.

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 From:  Frenchy Pilou (PILOU)
7351.12 
So there is a little glitch somewhere! :) (inside the code or / and inside Pat ;)
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 From:  Michael Gibson
7351.13 In reply to 7351.11 
Hi Chipp,

> 3. After rotating, MoI mysteriously rotates THESE objects.

Probably a history update kicking in and updating mirrored copies when you are not expecting it.

To solve it you can turn off history updating for those objects - select everything and run Edit > History > "Disable update" button. With the objects flagged to not update with history it should probably get rid of this unexpected result, let me know if that was not it!

- Michael
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 From:  Michael Gibson
7351.14 In reply to 7351.9 
Hi Pilou, re:

> Trying to rotate Pat Shoulder With rotaxe On Axe
> I have this!

That script error in Rotate Axis will get triggered currently if you pick a degenerate axis line, that means that the 2 points that you pick are actually stacked up on the exact same location rather than having some space between them to define a line...

So to avoid that error make sure the 2 points you pick for the axis line have at least some little bit of space between them rather than both points being in the exact same spot.

I'll make a note to update the command for Rotate Axis to just bail from the command when it received a degenerate axis rather than putting up a script error though, thanks for reporting it!

- Michael
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 From:  LAWRENCE
7351.15 In reply to 7351.1 
Hi chippwalters


thanks to you


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 From:  Frenchy Pilou (PILOU)
7351.16 
Perfect mirror! :)

And cool for the info about the bug!
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 From:  chippwalters
7351.17 In reply to 7351.13 
Yep, that was it! Thanks :-) I've updated the download and it should be fixed for others. Funny how it didn't *show* when in normal rotate, only in rotate about axis.
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 From:  danperk (SBEECH)
7351.18 
Thanks Chipp!!


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 From:  Marbleman
7351.19 
Awesome, thank you

James E
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 From:  ed (EDDYF)
7351.20 In reply to 7351.19 
Thanks Chipp!

Ed Ferguson



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 From:  chippwalters
7351.21 
Wow. All great examples. Thanks for sharing!
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 From:  LAWRENCE
7351.22 
:)

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 From:  Michael Gibson
7351.23 In reply to 7351.22 
Ha! That's great Lawrence, what a friendly worm! :)

- Michael
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 From:  Ditto
7351.24 
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 From:  Frenchy Pilou (PILOU)
7351.25 
Very cool simulation! :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  chippwalters
7351.26 In reply to 7351.22 
Hahaha! Thanks for sharing :-)
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 From:  hep
7351.27 
Hi Chippwalters
It's a very nice infographics you have created (and the human ofcause :-) ), do you mind sharing the font you are using ?
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 From:  chippwalters
7351.28 In reply to 7351.27 
Hi Hep,

Thanks for the kind words. The font name is FLUX. I believe it's free but I can't remember where I got it. I built the Infographics in Keynote, but you of course can use PowerPoint, Illustrator, Photoshop, Gimp or whatever. For me, it is important to have it all vectors so it can print out at any scale.
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