NVil, Samardac Config 1.0
 1-6  7-26  27-46  47-66  67-76

Previous
Next
 From:  kevjon
7299.27 
Very good videos Andrei, most educational to see how you go about it and how the Nvil tools work.

I've watched 3 of them so far.
In the third video where you cut the top of the sugar bottle, it was interesting to see that Nvil has a Soft Selection tool that works a bit like Modos falloffs.
Although I think it would of been easier to use the knife tool to make a nice straight cut.

I also noticed that you use a lot of creasing in your modelling and it works very nicely in Nvil. How do these creases export to other applications where you might want to uvmap the model or render. I would assume they get lost when converting to obj and importing into say blender, modo, c4d etc ?
~Kevin~
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.28 In reply to 7299.27 
About Knife you are right I could use knife, and cut it from Free space. But it was good opportunity to show how soft selection works :)
Unfortunately I do not know any way to export creases, I just subdivide model and export it.

____________________________________________________________________
My Portfolio: www.samardac.com
A lot of my Tutorials!
Subscribe to my youtube channel: http://www.youtube.com/samardac
Russian community of MOI 3D: www.vk.com/moi3d
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.29 
SAMARDAC NVIl Config 1.6

- Lightning and Viewport colors was rebuildeded

- Viewport rotation Pivot was changed. Now navigation in Viewport will be around center of selected object

- Spline Color was Changed.

- Spline Window was Modified. Show/Hide Button was added. Some buttons was combined.

- Measure button was added Commands block (It measure distance)

- Mods section was moved in separate window, now you can hide it. I do not use this window so I keep it hidden

- Button show/hide Material Library and Material window was added to Materials - MMB

Downlaod:
http://bit.ly/1EsJeNz

Last NVil Version:
http://www.digitalfossils.com/Download/NVil-Mar-14-15.rar

EDITED: 17 Mar 2015 by ANDREI SAMARDAC

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.30 
Samardac Config 1.7
Download: http://nvil-help.tumblr.com/

Some tutor about 2D sketching in NVil.


____________________________________________________________________
My Portfolio: www.samardac.com
A lot of my Tutorials!
Subscribe to my youtube channel: http://www.youtube.com/samardac
Russian community of MOI 3D: www.vk.com/moi3d
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Denis (SPACELAND)
7299.31 
Impressive work there Andrei, for the interface.

I like that alot.

Made me think of Lightwave Interface but much simplier.

Congrats on your work.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.32 
New version 2.0 is ready! Now it is simpler and more intuitive.
All Tool Tips was restored, a lot of tools was polished and rebuilded, all excess stuff was removed, shortcuts was optimized.



Download:
http://bit.ly/1CKerLM

Use not less then this version:
http://www.digitalfossils.com/Download/NVil-Apr-07-15.rar

EDITED: 6 Apr 2015 by ANDREI SAMARDAC

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bisenberger
7299.33 In reply to 7299.32 
Cool! Thanks Andrei.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Mike (MGG942)
7299.34 In reply to 7299.32 
Great stuff, Andrei.

As a complete subd novice I'm finding NVIL rather overwhelming even with the great benefit of your configuration. I'm tripping over the simplest things. For example it took me a while to realise that your spoon tutorial is set in a different world orientation than the default. I suspect that I'm also having difficulty with some of the other basic global settings in your tutorial differing from the defaults.


I've decided to try Wings3D first to get familiar with some of the basics.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.35 In reply to 7299.34 
Mike, what do you mean when say - world orientation?

____________________________________________________________________
www.samardac.com
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Mike (MGG942)
7299.36 In reply to 7299.35 
Sorry, I'm sure that I'm using the wrong words.

I mean which way the x,y and z axes are pointing.

For example, the default seems to be y-up, z label at the bottom of vertical, x to the right of horizontal.

While your spoon example, in top view, has y up, x at the bottom of vertical, z at the left of horizontal.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.37 In reply to 7299.36 
Mike,
I just checked it.
I did not change any Axis and there is no way to do it in NVil, you can change them only by using work-plane.
My config use default axes. So it looks like this;


Where Y is Up/Down, Z is "front/Back", X is "Left/Right"

My spoon is laying along Z axis, Check Top View:


So I can not see what is wrong :)

____________________________________________________________________
www.samardac.com
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.38 In reply to 7299.37 
Looks like I understood what did you mean...
In MoI for Up orientation by default is Z. This is common for Cad Modelers.



But Polygonal modelers usually has Y as up orientation.



So nothing is wrong for example I changed in MoI for a long time ago axis labels to make them like in Polygonal modelers. For me is more convenient from school times when Y is Up.

____________________________________________________________________
www.samardac.com
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Mike (MGG942)
7299.39 In reply to 7299.38 
Thanks, Andrei.

I worked out that I could re-orient to match your tutorial however this was just an example of the problems I've run into.

Another example is that I've managed the pivot procedure once but I just can't get it to work again and I think it is some simple setting that, for a complete beginner, is baffling while for an expert like yourself seems very obvious and does not require explanation.

Don't worry, I'll eventually get there.

As for z being the up configuration, I was totally amazed to see the this is not the case for polygonal modellers. It is hard to believe. At school, doing 2D graphs, did you not use x for horizontal and y for the vertical axis???? Vertical as going up the plane of the paper, not perpendicular to the paper.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.40 In reply to 7299.39 
Version 2.1
A lot of tool tips was updated.

Download:
http://bit.ly/1yaql2S

A lot of new tutorials! Best way to start NVil from scratch.
























____________________________________________________________________
www.samardac.com
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.41 In reply to 7299.39 
Mike,
It is very personal I do not look on 3D environment as on Paper. I look on it as on 3D space where up is UP. So for me up is Y.
Check tutorials I posted above there are lot of them may be it will help you.

____________________________________________________________________
www.samardac.com
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Mike (MGG942)
7299.42 In reply to 7299.40 
Wow, Andrei, that's a lot of tutorials.

I'm looking forward to start on them this afternoon.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Andrei Samardac
7299.43 
New version 2.2 is Here!
Updates:
The greatest hard edge shading was added by IStonia! Now it tuned and ready to use!
So you have two mods First when you work (Work Mode) and second Preview Mode when you Navigating viewport. In this Preview mode this new feature works! You will see all unsubdevided objects like if you work in CAD Program and even better, only hard edges will have black color!
This is how it works:

Preview mode(Really greate!):

image



How it was before(I do not like it at all!!! You can not see any edges):
image



Work Mode:
image


Also some pic from tutorial:)



And there are tutorials:





Also Config now Again white!! This new feature allowed me to back to white environment because all edges now are visible!!


Download:
http://nvil-help.tumblr.com/

EDITED: 21 Apr 2015 by ANDREI SAMARDAC

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7299.44 
Andrei,

You’re quite generous sharing your techniques and talents. I’m sure many appreciate that!

That said, I’m curious, why are you posting tutorials for other 3D software in MoI’s forum? I certainly understand Frenchy’s desire to keep us all informed on existing toolsets, and I also enjoy folks posting workarounds using other products– I do it too. But to my knowledge, these video tutes focus only on Nvil. Does Nvil not have their own forum? If they do, how do you think they would like if someone were to start posting MoI-only tutorials over there?

FWIW, I know of no other forum which provides for free advertisement and a platform for a competitors product.

Not to mention, it does take up both bandwidth and needlessly increases thread count from MoI’s servers. Certainly making a post or two about your wonderful transfer scripts is worthwhile, but do you really think it necessary to devote an entire thread to proselytizing Nvil?

Why is this any of my business?

Because when I send new potential buyers to the MoI forums to learn about MoI, they become rightly confused. Is Nvil part of MoI, and if not why is it so well advertised and supported on the MoI forum?

And, I selfishly do want people to purchase many, many copies of MoI so that Michael can continue to improve it and keep it alive and well. I’ve been around too long and used too many 3D packages which were put to pasture for lack of business support.

Please do continue posting your wonderful concept designs and renders. Please also consider the appropriateness of posting full Nvil only tutorials here.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Elang
7299.45 In reply to 7299.44 
+1 to chippwalters for a good point.

+1 to chippwalters for saying it in so polite way (i know that many would say harsh comment in such circumstance).
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  ed (EDDYF)
7299.46 
I'm just standing here in a neutral corner - I have no stake either way.

I can see how it got to this point - When folks run into situations where a modeling task is best handled by a SubD program, Michael is quick to recommend one or more that can handle the task. Andrei has added NVil to his workflow and showed how it solved and/or streamlined some of his issues. That grew into some examples, which grew into tutorials.

Chipp is correct though - tutorials and videos for other products really belong in that vendor's forum. If everybody did this we would see Rhino tutorials, Blender tutorials, etc take over the MoI forum.

However, I have learned about several products and techniques not directly related to MoI from reading the MoI forum. But anything other than a simple "Hey, check this out" and a link, is clogging up the forum. No reason to post videos and pictures that are found on the vendor's site.

Ed Ferguson
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-6  7-26  27-46  47-66  67-76