Any tricks for getting around instancing?  1-20  21-28

Next
 From:  chippwalters
7203.1 
Anyone know of a good way to tease Moi into fake instancing (like scripts)? Or if not, are there any good workflows for helping to edit an object then transform it quickly into multiple copies of itself? I'm getting bogged down in designing an eighth of something, then having to delete the other 7 parts and then rebuild them again.

Perhaps instancing would be a good v4 feature?
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7203.2 In reply to 7203.1 
Hi Chipp, yes I am hoping to do some work for implementing instancing in the future.

In the meantime if the lack of it is causing you a lot of difficulties you might be better off using some other CAD program that does support instancing in combination with MoI rather than just MoI by itself.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
7203.3 In reply to 7203.1 
Hi chippwalters

You can try my vClone script.
Unfortunately it doesn't supports exact 3D orientation yet.
http://moi3d.com/forum/display.php?webtag=MOI&print_msg=6486.1

P.S. I've wrote a new version of this script. I'll post it today evening.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7203.4 
Hi Michael,

Thanks. I did read where you were planning on instancing for v4. Looking forward to it! I'm up to 3 main modelers right now, Lightwave, MoI, and SketchUp. I'd rather not try and learn another one. I also own FormZ and Modo and find them both a bit harsh on the learning curve compared with MoI and SketchUp-- so I'll continue working with your program now.

Max, that does look interesting. Am I correct I can create a line segment and the vClone script will make copies everywhere it finds the correctly named line segment? If so, that's just the ticket I was looking for!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7203.5 In reply to 7203.3 
Max, vClone works GREAT! Thanks a bunch :-)))
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  wastzzz
7203.6 
Yep, that's a mandatory feature for me as well.
Max.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7203.7 In reply to 7203.3 
Hey Max,

Is there a way to use vClone to create a 'mirror' of an object? IOW, would it be possible to check the rotation of the vector and clone using the rotation information? Just wondering. Thanks again!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7203.8 In reply to 7203.7 
Just Mirror and / or Rotate your vectors first! ;)

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
7203.9 In reply to 7203.7 
>Is there a way to use vClone to create a 'mirror' of an object?
I think it's easy, but I need to make some changes in the script
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  kevjon
7203.10 
I do all my instancing of MoI generated meshes in Modo.

In sketchup you can turn the MoI generated mesh into component and then copy it around as required.

I only use MoI as stepping stone to creating a nice mesh for export to 3d art program so the ability to instance objects in MoI is not something that is important to me.
~Kevin~
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
7203.11 
vClone 1.0
Now it supports scaling

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7203.12 In reply to 7203.11 
Random Scaling option ?
And where do you input the factor of scaling ?

EDITED: 26 Jan 2015 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
7203.13 In reply to 7203.12 
The scale depends of vector length.
Length 1 - 1:1
Length 8 - 8:1

EDITED: 26 Jan 2015 by SMIRNOV

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7203.14 In reply to 7203.8 
Doesn't work for me. See the image below:

1. Originating object
2. 2 vectors. The one on the right is a mirror (use mirror command) of the one on the left. You can see when I run vClone, they are not mirrors of each other. :(

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Finema
7203.15 In reply to 7203.14 
Hi,
How to use vclone ?
thanks
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7203.16 In reply to 7203.15 
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7203.17 In reply to 7203.14 
<< You can see when I run vClone, they are not mirrors of each other. :(
Select Vectors / Flip before VClone ;)
And you can also Oriente your object first with the Base Origin with the TriPod axes at the beginning of the Vclone!
See next post!

EDITED: 27 Jan 2015 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7203.18 
<< How to use vclone ?
:)



PS I have forgotten to align the Y axe on a very tiny gap at the bottom 's cone because I had not my glasses on the noze! :)
But I believe that you have the concept!

EDITED: 27 Jan 2015 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
7203.19 In reply to 7203.18 
Zut alors!
I wasn't using the base part correctly. I will try again. Thank-you!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Finema
7203.20 In reply to 7203.19 
Thanks Pilou.
But how to do that as in the attachment.
Clones follow the sphere..
Image Attachments:
Size: 113.9 KB, Downloaded: 0 times, Dimensions: 490x490px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-20  21-28