Solid 'Turn on Points'..

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 From:  Rich (-RB-)
6741.1 
Just another semi-annoying question - is there a script available akin to turn on points on solids? In Rhino it's kind of like vertex modelling I guess...Another one of those pesky commands that I like to jet back into boring old Rhino for that would kill in MoI I imagine!

- Rich
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 From:  Michael Gibson
6741.2 In reply to 6741.1 
Hi Rich, sorry no you can't turn on points for solids except on special cases like a box where all the surfaces have a common control point structure where they meet.

See here for more information:
http://moi3d.com/wiki/FAQ#Q:_Why_does_show_points_work_for_some_objects_but_not_others.3F


> In Rhino it's kind of like vertex modelling I guess...

It's somewhat of a weird feature in Rhino, it tries to reconstruct surfaces by doing something similar to the Patch command on it, surfaces can get very complex and wiggly quite easily.

If you want to sculpt an object by moving a 3D control cage around, it's really better to use a sub-d modeling program which is totally based on that type of approach.

- Michael
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 From:  Rich (-RB-)
6741.3 
Ah yes I see - a preventative step away from things gettin' messy...Cheers once again Michael!
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