Mark's Ships
 1-9  10-29  30-33

Previous
Next
 From:  omac12
4184.30 
Hi Mark,
It looks like using your dielectric material and both textures came out really realistic. I'm very glad you could use them. I think your renders are always awesome, and I'm flattered that I could contribute something that you could use. I'll have a think on how best to do stormy North Atlantic. Were you able to use the height map for displacement?

So basically you would need one or two layers for color channels (or maybe three because of the whitecaps) and a height map for displacement?

Al

EDIT: I went ahead and removed the textures since you have them already.

EDITED: 18 Apr 2011 by OMAC12

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  stevey3d
4184.31 
Your models are an inspiration Mark!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  andy (ANDYJAGGY)
4184.32 
Fantastic models, I can tell you are very passionate about these boats. Ships. :)

I am curious as to how Moi handled such detailed objects. I haven't been sure if it's my particular machine or not but Moi get's pretty bogged down with things even half as complex as these for me.

Did you model them all in one file or did you break them up into separate files?
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Frenchy Pilou (PILOU)
4184.33 
I am interested for the methods for the Hull with Moi
http://moi3d.com/forum/messages.php?webtag=MOI&msg=4222.1
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages:  1-9  10-29  30-33