Recommended free renderer - An old question, maybe a new answer?
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 From:  argo
3136.38 In reply to 3136.36 
David,
I'm liking DAZ Studio. I picked up the UI in less than 10 minutes from cold, and rendered the attached in 22seconds. For a quick and dirty rendering not bad.

Phil,
Those lightbulb renders in the post you linked to are absolutely amazing! I can see now the incentive to persevere to learn the process.




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 From:  Frenchy Pilou (PILOU)
3136.39 
@Argo: Podium (you can't find more easy render prog and free 500*500 ;) http://www.suplugins.com/
Absolutly no problem :) here no artistic result just test your file :)
Try with the 3ds file : I suggest to "clean" your model with a plug name "Cleanup" by Thomthom (erase coplaner face ...etc)
http://forums.sketchucation.com/viewtopic.php?f=323&t=22920&st=0&sk=t&sd=a&hilit=cleanup
(this erasing can be also to be made without plug at the Importation file/Options)

Then if you want (like me here:) made a red wall and lighting you must Edit Component then select any faces wanted and move cursors!
Your object here arrives with this stucture Component/Component... So you must Edit Component/Edit Component...
An easy method is select by Menu Windows / Outliner
Of course better is export from Moi in SKP ;)
Shadows asked in Sketchup with no Shadows you will obtain an another nature of render
Render 2 minutes 50 in a very old computer more than 7 years old! :)
Any regulates : biebel_settings.xml presets
Center your objects in the Sketchup Screen because Podium in free don't make any position refine
So any faces can be a light or/and a reflector :) ("box selecting line" means that I am in Edition of a Component)


EDITED: 2 Dec 2009 by PILOU


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 From:  argo
3136.40 In reply to 3136.39 
Thanks Pilou,

I'll run Cleanup on the 3DS import and then try again.

By the way - re: "... Of course better is export from Moi in SKP ;) "
Is MOI .SKP export a V2.0 feature?
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 From:  Frenchy Pilou (PILOU)
3136.41 In reply to 3136.40 
< Is MOI .SKP export a V2.0 feature?
yes! SAT, STP, FBX & SKP export exist in the V2 beta ;)

EDITED: 2 Dec 2009 by PILOU

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 From:  George (GKSL4)
3136.42 
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 From:  WillBellJr
3136.43 
DAZ Studio is really nice, especially when you start working with Puppeteer and add on Animate+.

My other recommendation would be Carrara Pro as well.

Ultimately I'm placing my bets on Lightwave CORE, focusing back on Lightwave will allow me to shed Softimage and Cinema 4D - those packages are too expensive to keep up with especially since currently I'm just a hobbyist...

-Will
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 From:  David (BLEND3D)
3136.44 In reply to 3136.38 
Argo,
Thanks for posting your DAZ Studio render, I might re-look at this app as sometimes I need something simple and quick. I really like Blender, and Blender with Yaf(a)Ray but I don't always have the time to set up, assign materials, render, tweak - repeat.
- David
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 From:  Phil (PHILBO)
3136.45 
Would anyone like me to make a tutorial on using Kerkythea and MOI3D?
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 From:  argo
3136.46 In reply to 3136.44 
David
Your welcome :-) DAZ Studio sits well with the "wiring" of my brain. Other than the "Darthvader" (black) UI it sort of reminds me of the MOI process. Of course that just me and as they say: "results may vary".

George
Downloading IR now. I glanced at this previously and then moved to the other programs for whatever reason. I really need to stop taking a butterfly approach to this! Almost spoilt for choice for renderers (all with their own idiosyncrasies).
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 From:  argo
3136.47 In reply to 3136.45 
Phil

Yes :-)

If you can afford the time of course!
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 From:  marcorhino
3136.48 
Hi, all

My example:

Modeled in Moi and rendering in Kerkythea
Great kerkythea software

Thanks

Marco (marcorhino)



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 From:  Denis (SPACELAND)
3136.49 In reply to 3136.48 
Nice render there, look great for a rendering engine.

how is the interface?
Cold
| Adobe Photoshop CS | Corel CorelDraw Grahics Suite X3 | Daz 3D Bryce 5.5, Carrara 6 Pro, Hexagon 2.5 | Maxon Cinema 4D R8.2 | Moi 3D |

Gallery
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 From:  Apophis
3136.50 
hi
i think daz3d (intergrated 3delight) is a really nice renderer with some nice plugins (commercial). some tests with vict. 4 - daz aya. I know that would be better results with cinema4d or other applications. But for quick render really nice...











Regards

EDITED: 15 Dec 2009 by APOPHIS


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 From:  NightCabbage
3136.51 In reply to 3136.35 
(quote from Michael, 3 Dec 2009)

********

The new 3D PaintBrush app Ralf mentions above seems pretty good! (http://www.3dpaintbrush.com/)

Introductory price = $99

The UI seems nice and actually easy to use.

It can load a 3DM file directly but it does not seem to do a very good job of producing a mesh directly from the NURBS data, but bringing in OBJ files exported from MoI seems to work well with it. It appears to load in all the vertex normals and material information from OBJ files so that is great.

This may end up being the kind of missing link for an inexpensive but easy to use standalone rendering program.

It may possibly be a little too streamlined though, there does not seem to be very many options exposed for tweaking the rendering like anti-aliasing settings, etc... but it seems like you can get a basic result quite easily. I wish there was an option in it to adjust the view rotation to keep the same "upwards" direction while rotating around though.

I would think this would actually go somewhere near the top of the list to check out for getting stuff done easily.

********

Hm, I've tested this out and it seems ok...

But I can't seemt o get it to render a png with a transparent background...

Anyone know how to do this?
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 From:  Michael Gibson
3136.52 In reply to 3136.51 
Hi NightCabbage, if nobody here knows the answer you may want to e-mail 3D PaintBrush tech support which seems to be here: support@3dpaintbrush.com

- Michael
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 From:  NightCabbage
3136.53 
Yeah I did that already but they haven't gotten back to me yet.

Just thought someone here might know - given it's a pretty basic feature?
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 From:  plish (MPLISHKA)
3136.54 In reply to 3136.48 
Marco,
How did you get the symbols on the door and on the bumper? I can't figure out how to make that happen in Kerkythea.
Thanks!
Plish
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 From:  Ambimind
3136.55 
I'm surprised no body has mentioned "Rendergin" : http://www.numenus.de/index_en.html
Its not free however it has some unique features worth paying for : Direct NURBS raytracing and global illumination. This means that you don't have to tessellate your models and therefore their rendered form is not approximated/is perfect.

http://www.youtube.com/watch?v=-gGX1GP_d78

It supports MOI's files directly and scene setup is very simple. The only downside I can see so far(keep in mind its still a beta) is slow rendering speed(when soft shadows/reflections are present) and jumpy interface navigation(seems they are down sampling the image too much).
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 From:  Frenchy Pilou (PILOU)
3136.56 In reply to 3136.55 
< I'm surprised no body has mentioned "Rendergin"
This was named "Augenblick" before and the creator was in the Moi forum for test his product ;)
http://moi3d.com/forum/messages.php?webtag=MOI&msg=3298.37

EDITED: 8 Jun 2011 by PILOU

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 From:  Frenchy Pilou (PILOU)
3136.57 
I have tested today RenderGin ;)
Seems loading Nurbs have always some problem, some surfaces are not rendered! ;)
it's twice the same symetric objet, on in grey, one in bicolor!



http://piloumaison.weebly.com/uploads/3/6/2/0/3620514/boule1.3dm

EDITED: 9 Jun 2011 by PILOU

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