label area on bottle
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 From:  Michael Gibson
9943.5 In reply to 9943.3 
Hi Finema, the Transform > Deform > Flow command can be useful for something like that:
http://moi3d.com/3.0/docs/moi_command_reference8.htm#flow

For your case you could try making a base plane and flat object and then apply it onto the outer surface like this:



It also might be convenient to trim out a smaller area and use that as the target rather than targeting a small area of a larger surface.

If you want some kind of picture applied to it that is usually be the kind of thing you would do with texture mapping in a rendering program.

- Michael

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 From:  Finema
9943.6 In reply to 9943.5 
Thank you, but I misspoke.
Actually I wanted to create a flat surface so that the label could stick to the face without breaking the curve when viewed from the front.
I did it with a Network and a Trim.
Here is the visual.
Thanks again.

EDITED: 31 Dec 2020 by FINEMA

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