label area on bottle
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From:
Michael Gibson
11 Sep 2020 (5 of 6)
9943.5
In reply to
9943.3
Hi Finema, the Transform > Deform > Flow command can be useful for something like that:
http://moi3d.com/3.0/docs/moi_command_reference8.htm#flow
For your case you could try making a base plane and flat object and then apply it onto the outer surface like this:
It also might be convenient to trim out a smaller area and use that as the target rather than targeting a small area of a larger surface.
If you want some kind of picture applied to it that is usually be the kind of thing you would do with texture mapping in a rendering program.
- Michael
Attachments:
sample_flow_3dm.zip
finema_flow.jpg
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From:
Finema
11 Sep 2020 (6 of 6)
9943.6
In reply to
9943.5
Thank you, but I misspoke.
Actually I wanted to create a flat surface so that the label could stick to the face without breaking the curve when viewed from the front.
I did it with a Network and a Trim.
Here is the visual.
Thanks again.
EDITED: 31 Dec 2020 by FINEMA
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