Import Rhinoceros 3D files into Blender 2.8
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 From:  Metin (METIN_SEVEN)
9237.2 
Hi Dan,

There has been a discussion about this here:

http://moi3d.com/forum/messages.php?webtag=MOI&msg=9171.1

Regards,

Metin
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 From:  Dan (DANIEL_SIR)
9237.3 In reply to 9237.2 
Hi Metin_Steven

Okay, thank you.
I thought it was strange not to find anything on the forum.

Regards
Daniel
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 From:  Frenchy Pilou (PILOU)
9237.4 
For CAD (BIM ...etc) to Blender seems there is that ! ;)

https://twitter.com/yorikvanhavre/status/1093319946631872513?s=19

EDITED: 11 Feb 2019 by PILOU

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 From:  Dan (DANIEL_SIR)
9237.5 In reply to 9237.4 
Hello Pilou,

And how does it look for the conversion from MoI 3D to Blender 2.8?
Have you been trying?
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 From:  Frenchy Pilou (PILOU)
9237.6 In reply to 9237.5 
No because Blender is not my cup of thea! ;)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  pafurijaz
9237.7 In reply to 9237.5 
here a test from Moi3D to Blender via obj, in Eevee real time rendering the file, is huge for my laptop but is very smooth in rotating and edit. Br ut obj shaders need an appropriate value of roughness and specular.







EDITED: 4 Nov 2021 by PAFURIJAZ

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 From:  Frenchy Pilou (PILOU)
9237.8 
Any rapport of this ?
by Optimaforever
Modeled in Sketchup pro 2017/8 + QuadFaceTool + SubD : that make SketchUp like a Subdivision Modeling prog that it was not at the start!
Unwrap in Wrap-R
Bodies painted with Substance Painter 2
Rendered with Thea 1.5/2

EDITED: 14 Feb 2019 by PILOU

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