Model in MoI3d -- Render in free Blender 2.8 EEVEE
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 From:  co3Darts (CO3DPRINTS)
9211.22 
Looks cool. I'm a Maya user since Maya 4.0 and MAX since dos so I've been hesitant about blender but AD is doing the same as Adobe. However I like your tutorials so maybe time to add blender to toolset. I'll also throw out (not Free) but I can't recommend Redshift3D enough. I've migrated it to our work and home use. It has replaced our render farm all GPU but its fantastic at least for Maya and MAX C4D etc.

Jason
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 From:  chippwalters
9211.23 In reply to 9211.22 
Yeah, Redshift is pretty cool, and I hear it works with Blender. I bought Octane twice, and both times received refunds because the SketchUp plugin didn't work at all. The Cycles render is actually pretty good.

As often goes, people coming from one software to another most always have a difficult time adjusting. Blender 2.79 was particularly tough. I took copious notes using Google Keep so I could quickly reference them later.

Then came 2.8 and Blender finally decided to bring on board some real UI folks. The difference is amazing.

I've never been much a fan of Open Source, but I have to say Blender has yet to disappoint. My guess is you'll miss some features from Maya and 3DMax, but you'll have others. The non-destructive modeling workflow is just amazing.

Check out KIT-OPS.com for some really interesting kitbashing ideas.
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 From:  Frenchy Pilou (PILOU)
9211.24 
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Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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