Lots of unkown
 1-9  …  210-229  230-249  250-269  270-289  290-309  …  370-372

Previous
Next
 From:  Michael Gibson
8665.250 In reply to 8665.249 
Hi Tudor,

re:
> Ohayo
> will be possible to improve antialiasing on plane surfaces ?

Not for v4 but possibly at some point down the road.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Cemortan_Tudor
8665.251 
Thnkas !
& I have one more modeling challange ! I was looking around moi todo it
It's a new year toy that has to be twisted ~~~ I gave up doing in moi
- Tudor -
Image Attachments:
Size: 203.8 KB, Downloaded: 46 times, Dimensions: 463x745px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
8665.252 In reply to 8665.251 
Hi Tudor, maybe try the Transform > Deform > Twist command for that. Something like this:









- Michael

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Cemortan_Tudor
8665.253 
no control over twist, and ~ the countour that i need ~ misses the uv
- Tudor -
Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Message 8665.254 deleted 31 Oct 2020 by CEMORTAN_TUDOR

Previous
Next
 From:  Cemortan_Tudor
8665.255 
any way that fillet g1-g3 could have a second slider for adjusting scaling*?
- Tudor -
Image Attachments:
Size: 56.8 KB, Downloaded: 53 times, Dimensions: 1052x800px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
8665.256 In reply to 8665.255 
Hi Tudor,

re:
> any way that fillet g1-g3 could have a second slider for adjusting scaling*?

There isn't any way to set that up now but I would I would like to give some attention to Blend in the future and that is one of the things that I would like to do. Bring it up again when the v5 beta is underway.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Cemortan_Tudor
8665.257 
discovered smt new today !
if curves are mirrored & attach each other -> they can extrude a solid object without union ! neat !
- Tudor -
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Cemortan_Tudor
8665.258 
hotkeys
add point
c - close curve
d - delete corners
- Tudor -
Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Cemortan_Tudor
8665.259 
Hi Michael, I've made gif vods of my scripts -> got error
The page was not displayed because the request entity is too large.
- Tudor -
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
8665.260 In reply to 8665.259 
Hi Tudor, can you show a screenshot of the exact error message?

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
8665.261 In reply to 8665.259 
Also does it only happen when you're using https:// and not http:// ?

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
8665.262 In reply to 8665.259 
Also the max size for an individual file uploaded as an attachment is 10MB, is your file larger than that?

There is also a limit of 50MB for all attachments, if you have a large file it is better to upload it to a file sharing service like Dropbox, etc... and then have a link to it here rather than have a very large direct file attachment.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Cemortan_Tudor
8665.263 
vods for scripts that i've made
https://www.dropbox.com/sh/80jbog45r5k9hcu/AABQOif-bXD9QgLVgMYZAv3da?dl=0

move http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.219
offset http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.211
fillet, inset, shell, offset(Brep) http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.197
chamfer http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.217
isoCurve http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.213
add point extended scripts http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.258
~ loop _ExpandSelectionTangecy http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.195
~ grow edge loops _GrowSelectionTangecy http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.195
bool difference - http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.182
extrude - http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.182
trim - http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.171
rect3pts with center - http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.164
extend tangency http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.158
Union+Join http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.140
filter - http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.108
round corners rectangle http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.76 + http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.204
mirror x/y http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.75 + http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.11


polycut http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.18
usefull in combination with perspective script and
zbrush side snap http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.23

usefull
planar from 3 edges http://moi3d.com/forum/index.php?webtag=MOI&msg=8665.73
- Tudor -
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Cemortan_Tudor
8665.264 
Ohayo
Michael can u make last message as first one ? so It should be ~ pinned

another script
scale + s -> scale bbox
- Tudor -
Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
8665.265 In reply to 8665.264 
Hi Tudor,

re:
> Michael can u make last message as first one ? so It should be ~ pinned

Sorry I'm not sure how to do that. I can put a link to the first one in the wiki resources page though, would that help?

Thanks, - Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Cemortan_Tudor
8665.266 
I'll make a new topic just for scripts, here will be questions !
- Tudor -
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Message 8665.267 deleted 30 Nov 2020 by CEMORTAN_TUDOR

Previous
Next
 From:  Cemortan_Tudor
8665.268 
ohayo
wanna ask about rotation - wanna do a to bounding box option on pressing hotkey
first testing on curves -> there's an option in v4 -> crv.planarFrame
tested - but it's shifts from bounding box -> gives planar frame but in another location
my questions ->
1. knowing 2 coordonates is it possible to make a frame ? accordigly to http://moi.maxsm.net/ it needs 3 (as it is from bbox to frame)
2. if upper is true wich will be (z) knowing x & y, next hotkey for flipping axis ()
3. if they are other scrips for rotation ?

shortly what I desire (unify rotation with some extra)
r - rotate
rr - rotate + bbox (planar frame 2d)
rrw(rrs) - rotate bbox + increase/decrease by amount (2d)
rrf - rotate from bbox + flip axis (x/y/z)
rrfw(rrfs) - rotate increase/decrease by amount (3d)
rc - rotate copy
rrc - rotate + bbox + copy
ra - array
rra - array from bbox
- Tudor -
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
8665.269 In reply to 8665.268 
Hi Tudor,

> 1. knowing 2 coordonates is it possible to make a frame ? accordigly to http://moi.maxsm.net/ it
> needs 3 (as it is from bbox to frame)

Well 2 points does not identify a unique frame, the 2 points can form a z axis direction for the frame but there is nothing that locks down the x/y axis directions to a single answer. Depending on what you need it can be possible to do something like the AutoCAD arbitrary axis algorithm (link) where you take a fixed direction like the world z axis and use cross product of that and the z axis to produce an x axis.

If you want the 2 points to be an axis to rotate around, you could try the RotateAxis command or factory, that takes 2 points instead of a frame and then a rotation angle and the rotation will be around the direction vector between those 2 points.


> 2. if upper is true wich will be (z) knowing x & y, next hotkey for flipping axis ()

Sorry I don't understand this one.


> 3. if they are other scrips for rotation ?

ScriptArray:
http://moi3d.com/forum/index.php?webtag=MOI&msg=5595.18

RotateArray:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9710.5

RotateAndExtrudeFace:
http://moi3d.com/forum/index.php?webtag=MOI&msg=8126.34

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-9  …  190-209  210-229  230-249  250-269  270-289  290-309  310-329  …  370-372