PBR pipeline for MOI3D using 3D COAT and KEYSHOT
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 From:  Mindset (IGNITER)
8108.90 
FYI...

Strata is looking for beta testers who have a VR ready computer and the full HTC Vive set to help test Strata's upcoming VR app for visualizing projects on the HTC Vive.

If you, or someone you know, might be interested, send an email to vrbeta@strata.com.


-- MindSet
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 From:  chippwalters
8108.91 
Thanks all for your ideas and suggestions.

My primary goal is to try and create as real as possible virtual environments where product models can be loaded in one of many use-case scenes. I'd like to try and see if the Vive controllers can be used to interact with the scene elements.

Yes, I've heard of the voxel based Occulus modeler. It looks pretty cool and I'm interested in what Jama will come up with. I haven't had the time lately to don my Rift and check it out-- and I probably won't any time soon as I'm pretty much booked with the Vive project right now. I'll keep folks posted as I figure things out.
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 From:  chippwalters
8108.92 


New video baking high quality normal tangent space from voxelized high rez objects onto low poly objects. This is good for games and VR.
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 From:  MajorGrubert (CARLOSFERREIRAPINTO)
8108.93 In reply to 8108.92 
Hi Chipp,
Thanks for the video, its quite interesting, for me, your workflow/founds, going from Moi to PBR texturing in 3D Coat.
Carlos
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 From:  keith1961
8108.94 In reply to 8108.27 
Hi
As nobody else has mentioned this it may not be an issue for everyone, but I have had trouble using auto retopo on Moi exported obj even after voxelizatio. I have had much better results by importing via the "Repair Scanned Mesh" option. I have no real idea why this is but its worked with a few test obj. I posted just incase its a tip that could prove useful for others.
Regards
Keith
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 From:  Metin Seven (METINSEVEN)
8108.95 
Interesting discussion! I've read all posts, and now that I've bought 3D Coat, I'm going to check out all tips and video tuts. Thanks!

Have a nice weekend,

— Metin

———————

metinseven.com — visualization • illustration • animation • 3D (print) design

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