Voronoi Script or plugin
 1-16  17-36  37-56  57-76  …  197-198

Previous
Next
 From:  Frenchy Pilou (PILOU)
7177.17 
<< ( Voronoi + Plane ) -> Boolean merge -> ExplodeMove -> Extrude (tapered) -> Flow
don't work for me ! (in fact yes but I must kill the general bound edges)

( Voronoi + Plane ) -> Trim > Kill Curves -> ExplodeMove -> Extrude (tapered) -> Flow
works!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
7177.18 
Voronoi works with 3D points, but the points do not have their z values changed to zero.
They can be projected to the top view.

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Daiber
7177.19 In reply to 7177.6 
Dear Max,

i am new here and i am from Germany.
Sorry about my english.
I buyed the programm moi3d because
i was thinking that voronoi is working
.Now i see that i have to install your script.
But i am not a computer freak.
and i dont now how to do it.
And what i have to do?
I think i have to download you zip
voronoi.v.0.6.2015.09.05.zip
but what i have to do after it.
Open the zip ist not working
where did i have to install it.

Please help me because here nobody
makes a simple manuel step by step to
install a scrip.

Thanks Oliver
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
7177.20 In reply to 7177.19 
Hi Daiber,
Unzip the zip file, in a directory other than Program Files (x86), (due to windows 7 copy protections). Copy the _Voronoi.htm and .js files to your moi3 commands folder. The path will be similar to C:\Program Files (x86)\MoI 3.0\commands.
Then, open MoI, and set up a shortcut, under Options / Shortcut keys. Chose a Key, and enter the command as _Voronoi.

Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  christian (CHRI)
7177.21 In reply to 7177.19 
Hi

Some pictures if it can help to illustrate the BRIAN' explanation .

Clic on pictures 3 and 4 to animate.

Chri

EDITED: 7 Feb 2016 by CHRI

Image Attachments:
Size: 33 KB, Downloaded: 200 times, Dimensions: 404x244px
Size: 23.2 KB, Downloaded: 187 times, Dimensions: 362x201px
Size: 98.5 KB, Downloaded: 203 times, Dimensions: 286x225px
Size: 114 KB, Downloaded: 146 times, Dimensions: 280x259px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Wlawton
7177.22 In reply to 7177.14 
Did you use an offset and extrude to get the Voronoi diagram to look like a grill. If so, how did you do it? I can't seem to get the offset to work.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7177.23 In reply to 7177.19 
Hi Oliver, also there are some instructions on how to install a plugin on the FAQ here:
http://moi3d.com/faq#Q:_How_do_I_install_a_plug-in_script.3F

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  amur (STEFAN)
7177.24 In reply to 7177.22 
Hi Wlawton,

you could do it like this. When you have your 2D Voronoi Diagram make of each cell and individual closed one and then draw with the curve tool at each point of a cell a closed line. Once finished offset those inwards. Later extrude all of them.

Here's a quick picture attached to show you what i mean.

EDITED: 30 Oct 2016 by STEFAN

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Wlawton
7177.25 In reply to 7177.24 
I think a video I saw of the tutorial mentioned a script called "fat lines", but no mention of where to get it. Does anybody know?
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7177.26 In reply to 7177.25 
> I think a video I saw of the tutorial mentioned a script called "fat lines", but no
> mention of where to get it. Does anybody know?

You can get it from Max's file archive here:
http://moi.maxsm.net/media/files/

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Message 7177.27 deleted 10 Feb 2016 by DAIBER

Message 7177.28 deleted 10 Feb 2016 by DAIBER

Message 7177.29 deleted 10 Feb 2016 by DAIBER

Previous
Next
 From:  Daiber
7177.30 
Can somebody help me
Or the great Chipp Walters
can make a new great video
on youtube like the other
ones from voronoi

i cant make this with voronoi
because with the tool _voronoi
i am not able to make it,
because the extrusion
ist different on the lines

Sorry about my english

Oliver



EDITED: 10 Feb 2016 by DAIBER

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7177.31 In reply to 7177.30 
Look this page there are some explanation of the Voronoi script: in French but some visual! :)
http://moiscript.weebly.com/scripts-de-max-smirnov.html
---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Daiber
7177.32 

Thanks I know
but look at the picture
its different about the extrusion
on the polylines.

i am able to draw the voronoi

i am able to extrude the voronoi

how i do the rounding just look like the picture

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  amur (STEFAN)
7177.33 In reply to 7177.32 
Hi Daiber,

i googled for your image and found this:

http://images.google.de/imgres?imgurl=https://img-new.cgtrader.com/items/85634/grid_dupont_corian_voronoi_3d_model_fbx_c4d_obj_max_b6b5a8a0-95dc-4465-820e-e76457a99c32.jpg&imgrefurl=https://www.cgtrader.com/3d-models/tag/voronoi&h=200&w=255&tbnid=88HaOTvt51_0SM:&tbnh=93&tbnw=119&docid=2mFj_6BSU1tLlM&itg=1&hl=de&usg=__qaeP5d56HlhtTvhnnxEinscUNFk=&sa=X&ved=0ahUKEwiyiJKr4e3KAhUCUxoKHWu5C0AQ9QEIMjAD

To me it looks it's made with a polygon modeler and ready to be subdivided, according to the text. So it's an subdivision surface model. Afaik you need a polygon model of your model and then subdivide it with Max's subd script. I bet also you need to experiment a bit in a polygon modeler to get those roundings right in the cells.

Regards
Stefan
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Daiber
7177.34 In reply to 7177.33 

Thanks,
I also find this in Google
Blut i warnt to make it
And i dont know how.
Blut thank Young for your Time

 

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7177.35 In reply to 7177.34 
Hi Daiber, that's going to be a pretty difficult style of model to create in a CAD program like MoI which is overall more focused on generating stuff from curves.

Polygon modeling tends to be better for more organic type shapes that have a melted like structure to them - those are programs like Cinema4D, Modo, Silo, etc... - they use a different style of 3D model construction than what MoI is focused on.

It probably would not work very well to try and build it in MoI - it would be possible to build a sort of curvy individual cell by creating several outlines and moving them in Z from each other and then using Construct > Loft, but it will be difficult for those cells to then be blended with each other where they connect up.

Polygon modeling programs use a technique called "Subdivision smoothing" which basically melts and smooths the initial cage all over, it tends to work better for the type of thing that you're asking about here and it is very likely that the original model that you're trying to duplicate was done using polygon modeling and not with a CAD program.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7177.36 
This can't Works ?


_Voronoi >Erase Points > Select All> Plane > Trim > Select Edges > COpy Move them somewhere > Join > Delcorners>ExplodeMove.

ExplodeMove is an hidden native function of Moi !
Press TAb and write ExplodeMove (or shortcut).

Delcorners round all curves, edges, open or closed! By Max SMirnov
http://moi3d.com/forum/get_attachment.php?webtag=MOI&hash=e0b831b84d935e19e0aee0c5601136fd&filename=DelCorners.v.1.0.2015.09.09.zip

So you have your round VoronoI forms diverted
Put a plane with any form you want around the VoronoI forms
Boolean DIff = you have a plane with holes
Select holes
Extrude them with Taper option (or make a Revolve with a curve if you want curvated walls )
Boolean Union with Plane (erase tops)
Fillet if needing
That all! :)

EDITED: 10 Feb 2016 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-16  17-36  37-56  57-76  77-96  …  197-198