Funny thing at the opposite of Moi ;)
 1-13  …  34-53  54-73  74-93  94-113  114-133  …  3014-3024

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.74 
Shader online https://stephaneginier.com/archive/editSDF/
Like a fractal landscape in a second :)
So with Paint 3D on fbx moi's files...

EDITED: 6 Jun 2017 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.75 
Amazing isn't it ? :)
And you have a lot of another arrows and Rotate/Size gizmos!
Imagine when you mutiply these 3 objects! :D
And the different parameters!
this https://stephaneginier.com/archive/editSDF/ is a crazy thing!

EDITED: 6 Jun 2017 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.76 
Hi Pilou and everyone!

While I wait for the very first Moi's V4 beta I play with some nonsense doodles
made with 3D-Coat + Affinity Photo.

See you.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.77 
If you want some zany fluidified things try the free Verve! :)
http://www.taron.de/forum/


and of course you can use it for some cool textures!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.78 In reply to 4446.77 
Hi Pilou.

Oh yeah....I already know "the Verve"!
Funny and "funky" painter. Sometimes I play with it and with the Gtx 1080 Ti it's absolutely wonderful!

See you.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.79 
Hi everyone!

Any of you remember this ? Bryce 7.1 pro by DAZ.

What a lovely "vintage" software !!! I loved it since I first saw it in action.

It's a great pity that DAZ abandoned that piece of brilliant software some years ago (also with the great Hexagon...)

Yesterday I recovered the old installation package from an old USB HD and I installed again.

What a surprise.....it still works very well on my Win 10 i7-7700k and Gtx 1080 Ti.

What a great piece of vintage software !

And I must say that IMHO David Brinnen was one of the most talented CG artist and youtuber I've seen so far.
A true genius in that particular CG field!

http://www.bryce-tutorials.info/

https://youtu.be/lzOoYDC8glY?list=PL790l24c49DSt7Q_3EJlXtF_mxUM70Q43

https://www.youtube.com/channel/UCldbpx-WrHFHUD-w3IaIKkw

Bye!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.80 
...Just a funny little work...nothing more than the legacy 3D-Coat's skull and a funky terrain (40 min from scratch to final render and retouch with Affinity Photo)

Bryce is rather slow, very slow :( compared to modern software but it's still very good to create "psychedelic" imaginary worlds!

So funny...and (I'm sorry if I repeat again)...so vintage :)



Bye!

Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.81 
Hi everyone!

Some days ago while I was watching a documentary movie about Alexey Bogolyubov (wikipedia https://en.wikipedia.org/wiki/Alexey_Bogolyubov)
I was really impressed by his outstanding talent in the creation of hyper realistic paintings with physically correct global illumination!!

Outstanding talent!!! That is amazing, to say the least. Nothing more to say...

Watching this superior quality paintings and art in general I often wander what, those super talented man and woman from the past,
they could have done if they had our modern CG technologies : Nurbs Cad, 3D modeler, Realtime VFX, Image processing, computing power,...

I really consider these artists, man and woman, our great masters for the modern CG.

Enjoy the beauty :

http://petroart.ru/en/art/b/bogolubov/art1.php

Bye!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.82 
Hi everyone!

David Brinnen and his superb Bryce tutorials is back!

https://youtu.be/UbClsDX8Ckc

https://youtu.be/_XzfuBsG8No


Although Bryce is very slow compared to modern GPU
render engine, it is still unparalleled
for creating artificial landscapes were we
can place any 3D objects created with any
modeler.

Bye!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.83 
A French landscapes painter! ;)
Some have "cubic" elements!

http://ugarte.pagesperso-orange.fr/oeuvres_01f.htm

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.84 In reply to 4446.83 
Wow Pilou! Amazing!!

Thanks.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.85 In reply to 4446.84 
Alas, it's not me! ;)

Try an another French ones : Roland Cat!
Jean-Marie POUMEYROL
...
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.86 In reply to 4446.85 
Thanks a lot Pilou!

Roland Cat...Wow! Stunning paintings!!

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.87 
---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.88 In reply to 4446.87 
Yes!

Long life to 3DC!!

Bye.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Metin Seven (METINSEVEN)
4446.89 
About once a year I'm considering buying 3D Coat once again, but it's hard for me to find a breakthrough reason to do so because I already work with ZBrush, MoI and Blender.

I'm not much into realtime PBR materials, as I'm not into gaming anymore (I used to be a full-time game designer in a far-away past, when 2D games still mostly ruled).

I use MoI for 2D shapes, hard-surface modeling and quick base meshes. Among other things I'm using Blender for Dynamic topology sculpting, and ZBrush for finalizing, automatic retopology and vertex painting.

I'm still looking for the holy grail of automatic retopology. I saw in the 3D Coat V4.7 features video last year that auto-retopo had been improved. Looking at the results it's more or less comparable to ZRemesher. What are your experiences with 3D Coat's autopo?

I've tried Instant Meshes, but it generates too many triangle dead-ends that remain visible after subdividing.

Thanks,

— Metin

———————

metinseven.com — visualization • illustration • animation • 3D (print) design

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.90 In reply to 4446.89 
Hi Metin.

@You : "...'m still looking for the holy grail of automatic retopology...."

Well...I too :)

I think that maybe the only true method to get rid of retopology is this :)




Bye.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Metin Seven (METINSEVEN)
4446.91 In reply to 4446.90 
Great suggestion, Marco! Let's go back to basics! :D

— Metin

———————

metinseven.com — visualization • illustration • animation • 3D (print) design

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  chippwalters
4446.92 In reply to 4446.89 
Hi Metin,

If you don't have a really good UV Mapper, then that would be a really good reason to use 3DC. Another reason for me is to be able to quickly go from polys out of NURBS to voxelize, add distress, and then paint like



and create a color 3D print like

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.93 In reply to 4446.92 
Hi chippwalters.

@You : "...If you don't have a really good UV Mapper, then that would be a really good reason to use 3DC..."

I totally agree!

IMHO 3D-Coat with this new version 4.8 (actually in beta test) it is increasingly becoming a killer app!

Under 400 USD it's really hard to find better alternatives.

And if you don't need exporting outside 3DC but what you want to do is a super fast production of prototypes and concepts,
I strongly suggest you the fastest workflow actually available inside 3DC :

1) voxels (also in surface mode) : modelling directly in Sculpt Room or importing models created outside (for example obj exported from Moi)
2) Apply Shaders in Sculpt Room
3) Use PBR builtin render.

No UV, NO retopo, NO texturing, NO exporting, nothing.

Of course, using that workflow you can't get photorealistic results, but in less than 2 hours you can create a complete
model, for example a of a medium complexity mechanical object, from scratch to render.

Cheers.

- Marco (mkdm)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-13  14-33  34-53  54-73  74-93  94-113  114-133  134-153  …  3014-3024