Hi Pilou, great, I hope they will be useful!
> Just a little question :)
> Seem a same name can be assigned to different object!
> like a cube is named jojo
> and a sphere can be also named jojo
> is that normal?
Yup, that is intended that you can name objects whatever you want, including the same name for more than 1 object.
You can use that as one way to make clusters of objects - if you assign them all the same name then they will all be controlled by the same entry under the "Objects" section of the Scene Browser and that is also a way you can control making mesh objects at export time merged into larger mesh structures with the "Combine same named objects" option under Options > Import/Export.
What is it that you were expecting to happen if you named 2 objects with the same name, would it be better if MoI crashed if you tried to do that? ;)
> and another little : do you keep a list of scripts with date of creation?
Not currently, but in the future I want to make a kind of script repository type mechanism that would do that.
Petr has many of them collected here though:
http://kyticka.webzdarma.cz/3d/moi/
> In Windows French version we have also that!!! funny isn't it ? :)
> c:\Program Files\ (in French)
With that last updated version this should work ok now with the "Program Files" folder being in your own language.
- Michael
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