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Full Version: Little Tips & Tricks :)

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From: Rudl
5 Mar 2018   [#31]
Wow, thank you very much for this tip.
From: Metin Seven (METINSEVEN)
5 Mar 2018   [#32] In reply to [#29]
That's quite a cool technique, Pilou, thanks for sharing!
From: amur (STEFAN)
6 Mar 2018   [#33]
Hi Pilou,

have you seen this at ZBCentral? :-)



Regards
Stefan

Image Attachments:
pilou.jpg 


From: Frenchy Pilou (PILOU)
6 Mar 2018   [#34] In reply to [#33]
Yep! Boozy was an old ZB artist friend of the golden age! :)
From: Metin Seven (METINSEVEN)
6 Mar 2018   [#35] In reply to [#33]
Pilou and I are trying to get Boozy to hop on board over here. He's a really sympathetic chap.
From: amur (STEFAN)
6 Mar 2018   [#36]
I would love to see works from him, done with ZBrush and MoI.

Would be very interesting what he would come up with when using MoI.

BTW. Is he also "The Candy-floss Kid" from the 3DCoat Forum, because
the art style and images looks the same?

Regards
Stefan
From: Frenchy Pilou (PILOU)
6 Mar 2018   [#37] In reply to [#36]
<< Is he also "The Candy-floss Kid" from the 3DCoat Forum, because
the art style and images looks the same?

Of course yes! It's the same guy! ;)
He is specialist of ZBrush, 3DCoat and seems maybe remember C4D!
It's only default : it's an Apple maniac! So missing some free true gem like Verve!
https://www.taron.de/forum/

Verve is based on Fluid's Dynamic but you can make with it any other cool things!

Like this by Knacky! ;)



or more abstract by me :)


From: amur (STEFAN)
7 Mar 2018   [#38]
Thanks for the info Pilou,

much appreciated.

Regards
Stefan
From: mkdm
7 Mar 2018   [#39]
Hello everyone!

The great Max's Voronoi gave me an inspiration : "How to brake in two each Voronoi cell and make a funny thing" :)

You can find it at : http://moi3d.com/forum/index.php?webtag=MOI&msg=7177.107

Ciao!
From: Frenchy Pilou (PILOU)
8 Mar 2018   [#40]
Have you a trick for a Multiple NSide ?
Because repeat this on the hundred other different objects seems a little tedious! :)


From: Frenchy Pilou (PILOU)
9 Mar 2018   [#41]
Making slimy rock
3 Closed Curves
Boolean Merge (Isect can be also used but have less possibilities of choice to erase)
Fillet




From: mkdm
9 Mar 2018   [#42] In reply to [#41]
Cool!! Thanks.

I usually do not deal with "3 curves" merge...Good to know!
From: Frenchy Pilou (PILOU)
9 Mar 2018   [#43]
For leaves or fish's bones, trilobites etc... :)

use the Voronoi plugin by Max Smirnov! ;)




From: mkdm
9 Mar 2018   [#44] In reply to [#43]
Wanderful!!!

Very nice "industrial design" made easy :)

Thanks Pilou!

So...this reinforces more and more my idea about Moi.

Moi is a CAD...but more fun than a videogame !!!!! :)

Thanks Michael!!
From: Franz
9 Mar 2018   [#45] In reply to [#41]
Hi!

Pilou seduces to play.
Merge of straight polyline figures.
The remainder of the body mercilessly splintered surfaces.
SubD
That comes out.... just for fun.
Still learned something, thanks.
Franz

https://sketchfab.com/models/80e22d8e486f46939d4d2bba35d8e4ff


Image Attachments:
2018.03.09-15.35.32-[3D].png 


From: Rudl
11 Mar 2018   [#46] In reply to [#29]
Hi Frenchy,

how did I make the explosion?
From: Frenchy Pilou (PILOU)
11 Mar 2018   [#47] In reply to [#46]
<< How did the explosion?

Press Tab then write ExplodeMove (big letters as you want but no space)

It's hidden functions!

(you can make a shortcut as usal : type ExplodeMove in the second column)

http://moi3d.com/3.0/docs/moi_command_reference10.htm#Additional commands
From: Rudl
11 Mar 2018   [#48] In reply to [#47]
Thank you.

Merci.
From: Franz
29 Mar 2018   [#49]
Hi !

I was looking for a way to cause a parallel displacement of a body.
Didn't want to redraw the thing just because the angles had changed.
It is the side of a theatre chair, the inclination of the floor has been changed.
At first I only tried to move the points of the face, at least it works and you are very flexible.
Then played around with "Flow", and it also worked with "Projection".
After "cut and connect" the two results to get the armrest horizontal again.
A very interesting story, this Moi 3d!

Hope the tips and tricks don't fall asleep, I'm an interested student of this post!

Franz








Image Attachments:
1.png  2.png  3.png 


From: Frenchy Pilou (PILOU)
29 Mar 2018   [#50] In reply to [#49]
Excellent!
Never thought that the Source base curve or surface can be not "straight" or not "planar" !
Another infinite possibilities! :)

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