From: staceys282
Hello,
I am very new to 3d design. I want to use moi to design large-scale sculpture. I am wondering if there's a relatively easy way to import a human figure that can be placed into a model, for purposes of showing scale? It can be a crude figure, doesn't need to be detailed, and will be used repeatedly in subsequent designs. Since I'm new and slow, just trying to avoid drawing a figure from scratch.
Thanks!
From: Karsten (KMRQUS)
Hello,
I've used Makehuman to create the body and imported it to blender to adjust a pose. From Blender you can export to obj file. Or you make a pose direct in MakeHuman and export directly to obj.For object files is an import written by Max Smirnov. You can find it here:
http://moi.maxsm.net/startpos/8
Maybe it's useful to reduce the size with a lower detail with MeshLab or something else.
Have a nice day
Karsten
p.s.: There is also a model made by Chipp Walters called Pat you can use:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7351.1Image Attachments:
mh.png
From: staceys282
Thanks, I'll give that a try.
From: Marc (TELLIER)
Hi,
Also, Chipp Walters a made an articulated human in nurbs:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7351.1
Marc
From: pafurijaz
In grabCAD you can download CAD models for use with Moi3d;)
https://grabcad.com/library/adam_group_closed-1
https://grabcad.com/library/adam-78-solid-body-with-limited-joint-in-fusion-360-1
From: AlexPolo
Here is another style which I use silhouette with some renders - put through Fotosketcher.
From: mkdm
Very nice!
From: moujiik
Hi, you can try these:http://digitalculture.club/rhino-tutorial-7-import-models-into-rhino-furniture-people/
From: moujiik
And to convert .obj to .3dm:
http://kyticka.webzdarma.cz/3d/moi/#importobj
Moujiik