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From: Michael Gibson
Hi Marco - the tolerance in MoI does not work quite exactly the same as in Rhino. In many areas MoI uses an "adaptive tolerance" where it's based on a fraction of the size of the objects involved rather than just fixed at one individual hard coded value.
There are still some areas where MoI uses a fixed tolerance, and for those areas it uses a value of 0.001 units, there is not currently any way to adjust that.
What in particular are you trying to do where you want to adjust the tolerance value?
- Michael
From: marcorhino
Ok Michael
I happened in some cases the union of surfaces
Important would see different color surfaces with normal inverted priam applying the command "flip"
Thanks for everything and I hope soon to see the new beta
Marco
From: Michael Gibson
Hi Marco,
> I happened in some cases the union of surfaces
Do you mean that you wanted to adjust the tolerance for one specific boolean union? Can you please send the 3DM file to me with the objects to be unioned inside of it so I can take a look at what is failing?
> Important would see different color surfaces with normal inverted priam applying the command "flip"
In the future I do want to add a display mode for showing back facing surfaces.
But what is the reason you were needing to use the Flip command in the first place?
- Michael
From: Rudl
What ist this flip command?
From: Frenchy Pilou (PILOU)
Press Tab then write Flip! :) or flip but without space!
From: Michael Gibson
Hi Rudl,
re:
>What ist this flip command?
Some information on it here:
http://moi3d.com/3.0/docs/moi_command_reference10.htm#flip
- Michael
From: Rudl
Thank you.
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