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From: wayne hill (WAYNEHILL5202)
22 Mar 2020   [#156] In reply to [#154]
Brian,

Are you looking to launch a help web page from the NE? The shellExecute command can launch programs. Also have a tooltip on mouse over I have been working on.

Included the link to your DoyleSprial.html and an online calculator I found in the forum under shortcuts.

Wayne
From: bemfarmer
22 Mar 2020   [#157] In reply to [#156]
Thank you Wayne.
The tooltip on mouse over is interesting.

I've been too ignorant and lazy or busy to start a webpage for the past few years. Looked at Weebly a few times on Pilou's recommendation.
I think that it would be nice to have a bare bones skeleton draft of a website. A few topics and links to various topics/projects. To build upon.

Never tried to launch a help web page.

I'll look into your .js more, as time permits.
Too much work and play projects right now.

- Brian
From: wayne hill (WAYNEHILL5202)
23 Mar 2020   [#158] In reply to [#157]
Brian,

The html help file can be located in the NE directory tree. No website required.

For the PC, this is where the html help file is located:

C:/Users/<username>/AppData/Roaming/Moi/nodeeditor/nodes/extensions/help.html

By 'launch', I mean to shellExecute the html to the browser to view. Not launch a website location on the web. Although that can be done as well as starting external programs.

Thank you,

Wayne
From: bemfarmer
23 Mar 2020   [#159] In reply to [#158]
Hi Wane,

I am using the documentation/help/Info method of Karsten.
To get the respective Info button, each node would need to have his code added. And a documentation file added to /EN.

The help/documentation files are located in nodeeditor/ nodes/ Documentation/ EN (or FR for French versions).

- Brian
From: wayne hill (WAYNEHILL5202)
23 Mar 2020   [#160] In reply to [#159]
Hi Brian,

I will study Karsten's method more closely. It did not work the first time for me, which usually means I did something wrong.

Wayne
From: bemfarmer
23 Mar 2020   [#161] In reply to [#160]
Hi Wayne.
I've used Karsten's "method" with mimic or cut or paste methods, and do not really understand anything.
- Brian

Message 9581.162 was deleted


From: bemfarmer
24 Mar 2020   [#163] In reply to [#162]
Hi Wayne,

For what it is worth, the contents of my two shortcut keys to invoke nodeeditor are as follows:

moi.ui.createDialog( 'moi://appdata/nodeeditor/index.html?scheme=Light', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );

moi.ui.createDialog( 'moi://appdata/nodeeditor/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );

For the second shortcut I also used James "color" scheme, rather than the default dark nodeeditor canvas.

I'll have a look at your basicFunctions.js.

- Brian

In the basicFunctions.js that I am using, appdata appears. I have not had a problem with it, as far as I know.

var docupath;
if ( document.URL.indexOf("appdata") > 0 ) { docupath = document.URL.split("index.html")[0]+"nodes\/extensions\/Documentation\/"+lang.LANGUAGE + "\/"; }
else { docupath = document.URL.split(/moi:\/\/(.*\/).*/g)[1].replace("ui","")+"nodes\/extensions\/Documentation\/"+lang.LANGUAGE + "\/"; }

The above code may have been from Karsten, (in a forum post.). I cannot exactly remember...

On a different topic, I recollect that changing Languages had some sort of problem...(mentioned in the Forum.)
From: wayne hill (WAYNEHILL5202)
24 Mar 2020   [#164] In reply to [#163]
Hi Brian,

You fixed my problem. It was the startup with "...index.html?scheme=Light" that was the issue. The info panel is working on the original basicFunction.js code. I will go back and delete my previous post.

Thank you!
Wayne
From: wayne hill (WAYNEHILL5202)
1 Apr 2020   [#165]
This is a proof of concept of a coloring Node in beta testing. It uses a javascript to reduce the image palette to a few colors so the styles are manageable. The ImgRGB node creates the styles, while the OutputRGB Node removes the styles not being used. It has circle packing and fixed mode output. Background colors are masked to focus on the circle packing main objects.
From: Frenchy Pilou (PILOU)
1 Apr 2020   [#166] In reply to [#165]
Seems very appetizing!
From: AlexPolo
1 Apr 2020   [#167]
Hi Wayne,

The image circle packing looks great - this was under RHINO but no longer supported a node like this in MOI would be great.

Great work -



From: wayne hill (WAYNEHILL5202)
1 Apr 2020   [#168] In reply to [#167]
Hi Alex,

Ref:
https://moi3d.com/forum/index.php?webtag=MOI&msg=9581.128

Your post from above had me searching high and low for a circle packing routine. The circle routine used on my program node is more of a pointillism. A weighted voronoi or stippling code would probably be closer to what you are looking for with images. The circle pointillism is great for vector graphic images. That is why it is still in beta. There is more that can be added to this node.

Thank you,
Wayne
From: AlexPolo
1 Apr 2020   [#169]
Hi Wayne,

Thanks for looking into it - further development would be a great addon in the tool library for MOI.

Great work and thanks for contributing to its progression.
regards

Alex.
From: James (JFH)
11 Apr 2020   [#170]
connectPts Node

This node proposal would be analogous to and based on Michael's script found here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=2749.56

Happy Easter Everyone!

James
https://www.instagram.com/nodeology/

Image Attachments:
connectPtsNode.gif 


From: wayne hill (WAYNEHILL5202)
16 Apr 2020   [#171]
New ExtendSrf Node release:

ExtendSrf is based on Michael Gibson's script:
https://moi3d.com/forum/index.php?webtag=MOI&msg=9747.7

Thank you Michael!

Copy the ExtendSrf.js to the directory:
C:\Users\<UserName>\AppData\Roaming\Moi\nodeeditor\nodes\extensions

I would like to thank James for helping out with testing.

This is great way to divide solids into faces and shrink spacing between.

Wayne

Edit: Updated node
From: Frenchy Pilou (PILOU)
16 Apr 2020   [#172] In reply to [#171]
A sort of ExplodeMove ?
From: wayne hill (WAYNEHILL5202)
17 Apr 2020   [#173] In reply to [#172]
More like an additive and retraction of the face edges without changing location. Michael described it as a surface offset.





From: Frenchy Pilou (PILOU)
17 Apr 2020   [#174] In reply to [#173]
Excellent!
From: James (JFH)
17 Apr 2020   [#175]
Hi All,

It is a bit of an unusual method, but using Wayne's new node,
and using a sphere as a starting point, it's possible to form a compound
curved surface of the shell of a chair.



Thanks Wayne for your most recent contribution.
I'm hoping that coding nodes is a good technique to staving off cabin fever,
& we are it beneficiaries.

James
https://www.instagram.com/nodeology/

Image Attachments:
extendSrfChairShell.jpg 


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