Hi Stefano, additional notes - the curved sides of the letter in your DXF file are not exact mirror images of each other but it seems to work ok still. But the center line where the pieces intersect will have a little undulation to it instead of being straight because of that variation.
Also if you want to draw a 45 degree angle line, type <45 and push enter to enable angle constraint.
Nice one Burrman! I need to take a look at viacad.
Was also considering a potential 'type and go'
route from aspire or v-carve. They call it 'prism text' for seperate shapes.
Export as stl?
Another tracks with Blend curves so you can take any Bulge you want...so less or more elegant result! :)
Sweep or NetWork for the long Part
Sweep or NetWork for the Foot
Planar for the triangle
PS I don't know if the Gray Thema by Cody is less or more readable than the original UI ?
Hi Stefano,
Took a quick look at the Vectric stuff (aspire) and it looks like they offer the toolpath option too. So it's not "type out text" like that. It's a toolpath called "v-caving"....
The other thing these CAM packages like Vectric Aspire or BobCad have is "embossing".
So in BobCad, they have "BobArt" and i can emboss geometry using arcs and lines and angles, which produces this too....
But the result of these will be poly's, not NURBS.
Was just thinking the approach of Michael's is great on single letters or a few letters
...but what about if there is a whole paragraph of text where many of the letters could be
quite small?
Points noted about STL* and I've discounted that route...
so now wondering, could a bitmap>3d route work nice e.g.
max's heightmap?
Greyscale bitmaps of some "I" files attached. This was sent to me from one of the technical
guys at Cadlink Engravelab/Signlab software. They don't do stl but do can do
bitmaps of toolpaths easy and fast...
As I don't have heightmap installed and had issues knowing where to install it, hoping someone can try...
""""""but what about if there is a whole paragraph of text where many of the letters could be
quite small?""""
I think you just need to move into poly apps. Just about ALL of them just do chisel text naturally...
Heightmap route wont give you very crisp results and i believe you would run into the same thing. Parts will be hard to achieve. Just look at a capital N in the times new roman and look at michaels solution against it...
You could make an attempt as frenchy said and take a month to model every charactor of the times new roman uoper and lower case.
Hi,
It's possible in Moi using sweep but requires splitting profile into sections and in some cases extending them.
Trimming is tricky but I used Michael's FlowExtendSurf script in places to help with this.
Cheers
Barry