A useful Kitbash technique for MoI3D

 From:  chippwalters
7592.42 
Michael (and all),

https://youtu.be/jnTZLh4Na0c

Please consider this video. Forget for a moment that it's focused on decals. What strikes me the most about this video is the relationship between the modeling and then the rendering. Design details which I thought too coarse in the model view, looked correct in the rendering.

I have seen this same phenomena in my own designs when working both in SketchUp and MoI.

I believe this iterative affordance of modeling and rendering quickly is a huge assist for designers and artists. I hope this helps provide further encouragement for the addition of a photoreal rendering or ambient occlusion addition to MoI.