Bend ?

 From:  Michael Gibson
9531.6 In reply to 9531.5 
Hi Lewis,

re:
> Is Bend tool or rotate with Falloff something NURBS/MOI can even have (in future) ?

No, not really, it's not a good fit with NURBS because of how NURBS surfaces have "underlying surfaces" with trim curves on them. The edges where 2 NURBS faces meet up are often times not a natural surface edge but instead a trim curve.

It's a much different structure than a polygon modeler where all polygons share vertices between faces.

There is some description of how trim curves work here:
http://moi3d.com/faq#Q:_Why_does_show_points_work_for_some_objects_but_not_others.3F

- Michael