Wall Panel - Houdini Apprentice -> MoI

 From:  Frenchy Pilou (PILOU)
9316.42 
About ZSurf Texture --> Nurbs

If you have no need to specific modify the volume and only render the volumes
just use SimLabComposer Lite! it's accept iges format! ;)

Else from my little texture above

Of course Moi3D can easily make something like this! ;) (make an array vertical lines then use Boolean Merge)

@Michael :can you integrate inside "ExplodeMove" an 1D, 2D direction for the V4 ?

For the moment here we must use distribute ... with 1D Scale ;)
http://moi3d.com/forum/index.php?webtag=MOI&msg=8503.17



Of course if you want each piece as a volume make a general box first and not just a surface like above before the Boolean Merge!

EDITED: 1 Apr 2019 by PILOU