Morphostemic Anti-Gear …
From:
chippwalters
4 Mar 2017 (47 of 65)
8030.47
Thanks Ty.
Learning new things is fun. I've recently been porting some of my older stuff, (like the drone ambulance I did awhile back for FASTCO
https://www.fastcodesign.com/3041696/this-drone-ambulance-is-totally-wild-and-totally-inevitable
) into room-scale VR and it's amazing what you find out about your designs when you blow them up to real size. In my case I found out the Drone was too short, too wide, the seat too large, the gurney too large. Too much attention to tiny details and not enough attention to mid-scale details (
http://www.neilblevins.com/cg_education/primary_secondary_and_tertiary_shapes/primary_secondary_and_tertiary_shapes.htm
).
It's a fascinating design learning experience. If you have access to a GEAR VR headset you can see:
https://altuit.cloud/web/dbpub/3D/img00239636241799841671917Screenshot.jpg
MoI Interface Builder
PAT the 3D Humanscale Model for MoI
Widget Kitbash Library