Bend dont work for me

 From:  Michael Gibson
3968.3 In reply to 3968.1 
Hi BlackBird,

> now i tried to bend a few things but i have some trouble.

Well, MoI does not actually have a "Bend" function in it... Are you possibly accidentally reading the "Blend" command as "Bend" ?

In MoI instead of bending something in some other shape and then bending it, you need to sort of draw it in its already bent position.

If you want to make a kind of bent pipe like structure, you can use the Sweep command for that - it's covered in the video tutorials here:
http://moi3d.com/2.0/docs/tutorials.htm

I would highly recommend watching those tutorials to learn the basics of how to make shapes in MoI.

So for your tube piece you would create 2 curves that look like this (one circular profile and then a path for it to follow):



Then select the circle, run the Construct > Sweep command, then pick the path, that will construct a tube like this:





> is it possible tu edit lines(edges) on solid objects?

No, generally it is not possible to do that - the way NURBS objects are structured the edges that you see may be what are called "trim curves", where they are forming the surface but instead marking which areas of the surface are holes.

You can edit control points of the underlying surfaces if you use Edit > Separate on the surfaces to break them apart to not have any joined edges first.

See this FAQ answer for some descriptions on this subject:
http://moi3d.com/faq#Q:_Why_does_show_points_work_for_some_objects_but_not_others.3F


> If i realise that something dont looks good and i like to
> change something. like scaling one end of a cylinder or
> something?

Just delete the part that you don't like and create some new curves that are scaled to the way you want, and construct a new surface in that place. Then you can join that new surface to the other ones to make your object a solid again.

Constructing surfaces happens quickly in a NURBS modeler - you can build a big surface with just a couple of profile curves so often times just deleting one surface and creating a new one is an easy thing to do.

- Michael