mesh
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 From:  jbshorty
842.6 
You need a mesh for pretty much everything in 3D- from displaying Nurbs objects, for rendering, and for all stages of manufacturing and analysis. What you are seeing in the Moi viewport is not the actual Nurbs surface but a meshed representation of it. The true Nurbs object is infinitely smooth (in theory). In real-life this would be impractical to represent. So a mesh is required to define it in managable terms...

jonah
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