makeThreadTap script
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 From:  TpwUK
5473.4 
Works a treat Martin - Well done mate, had to scale one but no hardship there it was entered as M2.3 x0.45 -6H on the drawing so don't know if the thread matched but it looks good and that's all it needs to do here

Thanks m8

Martin

Edit * Here is the result

EDITED: 23 Oct 2012 by TPWUK

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 From:  Martin (MARTIN3D)
5473.5 In reply to 5473.4 
Nice to see the result! It looks good. By the way you can add that M2.3 x0.45 thread and also other sizes to the script. Just add one line per size to the "makeThreadTap.htm" file (note the ".htm" extension). Open the file in a plain text editor and find instructions inside on how to do it.
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 From:  TpwUK
5473.6 In reply to 5473.5 
Ah nice touch, thanks for the heads up!

Martin
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 From:  BurrMan
5473.7 In reply to 5473.6 
Did you utilize "PastePart" with the cutter object?
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 From:  TpwUK
5473.8 In reply to 5473.7 
Sorry BurrMan, I did not use PastePart, and I am somewhat ashamed to say that it's something that I didn't know existed, so I have more reading to do now - LOL, what did you do that for ?

Many Thanks

Martin

** Edit after reading" - A ha, another hidden little Gem, but I didn't need it in that example, did the small ones on the Hex shape and just arrayed it, then created the new cutter object for the bigger thread that was needed for the other. But these little unknown features are really handy to know .... Thanks for the heads up!

EDITED: 24 Oct 2012 by TPWUK

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 From:  BurrMan
5473.9 In reply to 5473.8 
lol... Sorry tpwUK... Throwing that in there at this point will have it "stick" for another time!

It's basically copy and paste, with "orient" attached.. So, make the cutter thread, then copy, then run PastePart. After you place the part, right click to repeat the last command and do it again..

Place 20 bolts very fast. :o
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 From:  bemfarmer
5473.10 In reply to 5473.9 
I had to look up "pastepart." Here is the explaination, with additional useful commands:
http://50.56.177.237/forum/index.php?webtag=MOI&msg=4151.4
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