Mac OSX v3 prototype available now
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 From:  Jeff Hammond (JEFF_HAMMOND)
4737.21 In reply to 4737.20 
no, not scared of the screen size exactly..
it's just that the small screened macs don't have good graphics cards in them.. if you want to use a laptop for moiosx, you'll more likely than not need a 15" or 17" MacBookPro to run it properly. (as is the case with other 3D apps i use)
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 From:  ycarry
4737.22 
Hmmm...
think its Wineskin fault if some Mac fails
I just take a look in Moi folder...
Windows (and Explorer) are here

By the way how change options?
i.e. some keys not works... and all are with Ctrl not Cmd
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 From:  Stever_uk (STEVER)
4737.23 
Wow.. This is great news Michael


I have a27 inch iMac. I would love to use moi on this.

Very exciting

Steve

EDITED: 23 Nov 2011 by STEVER

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 From:  Stever_uk (STEVER)
4737.24 In reply to 4737.23 
Hi Michael,

running it on my iMac 27in Snow Leopard.

Overall looking great. Need more time to play

Just to let you know having issues with copy and paste not working via ctr C and ctr V and via menu.

Unusual using the CTR rather than CMD key on Mac. Having Issues assigning keys using the Cmd key

Steve

EDITED: 23 Nov 2011 by STEVER

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 From:  Jason (JBARTLEY)
4737.25 
Great news!! I have been waiting for this for a while. I hope all the mac users that have been begging for this buy a copy to justify your efforts to finally bring MOI to the Macintosh platform.
I can't thank you enough.

Could you briefly expalin how the licensing is going to work for the Mac? If I buy a PC license now to test the beta, will I have to purchase another Mac copy when 3 is released? Is buying a license now be good for both Mac/PC?

I would love test the beta, but are unsure on how to proceed on purchaseing a copy in reguards to the V3 release.
I have no problem buying V2 now and paying for the V3 upgrade, but just didn't want to get stuck buy a whole new license for mac when I already purchased the PC version.
Could I get some advise on how to make my purchase?
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 From:  Stever_uk (STEVER)
4737.26 
Michael,

FYI

I Loaded up both my egg Blender and gun mount models I created on my PC into MoI Mac Version and exported the Objs to C4D to render.

I experienced no issues during this process :)


iMac Mac OSX V10.6.8
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 From:  olio
4737.27 In reply to 4737.26 
WOW !!!

I don't have a v2 licence so I can't beta test, I stopped upgrading to v2 after i went all mac couple of years ago and was so tired of using windows for just Moi, but this just makes my year, how well is it running, are there any performance issues?

If this works, I will be recommending all my students to use Moi, the students all use macs, and have been using Rhino Beta on mac, which well is ... not .. good...
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 From:  Michael Gibson
4737.28 In reply to 4737.25 
Hi JBartley,

> Could you briefly expalin how the licensing is going to
> work for the Mac?

With v3 you'll be able to use either the Mac or the Windows version, or both, with the same license.

The way the licensing works currently with v2 is that you can install the same license on multiple machines that you own as long as you have only actively launched it on one of them at a time.

That will apply just the same for v3, you'll be able to use the same license key on either a Windows or Mac install.

I'm not exactly sure how the order process will work, it's possible that there may be 2 separate order pages for a mac version or pc version since it may not be very easy for me to make the order system give out 2 download links in the same single order. If it ends up that way then there will be some other page that you can go to do download the other version.


> If I buy a PC license now to test the beta, will I have to
> purchase another Mac copy when 3 is released? Is buying
> a license now be good for both Mac/PC?

Well, the mac version is going to be for v3. If you purchase a v2 license right now you can use the v3 beta release until the beta period is over but then you would need to purchase a v3 upgrade license (which will most likely cost $100) to get the full v3 release version. You don't automatically get v3 if you purchase v2 right now.


> I have no problem buying V2 now and paying for the V3 upgrade,
> but just didn't want to get stuck buy a whole new license for mac
> when I already purchased the PC version.

So yeah you'll need to pay for the v3 upgrade version but you will not need to purchase a complete full new license.

Basically I don't plan to have any different kinds of licenses for Windows or Mac, they will both use the exact same licenses and you'll be able to download either a Windows installer or a Mac version installer whichever you need (or both) and you will be able to use the same license key on either of those installers.

- Michael
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 From:  Michael Gibson
4737.29 In reply to 4737.27 
Hi olio,

> how well is it running, are there any performance issues?

Performance does not seem to be an issue so far that I have seen here at least.

The only thing that seems to have a problem is resizing the window is pretty sluggish, I'll probably be trying to tune that up some but it doesn't really cause much problems since it is not very typical to resize the main window a whole lot while you are in the middle of doing a bunch of modeling.

Doing other more critical stuff like drawing and rotating the display seem to be really responsive.

- Michael
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 From:  Michael Gibson
4737.30 In reply to 4737.6 
Hi Ralf,

> (This iMac was bought Jun. 2006, one of the first iMac`s, a grandpa :-)
>
> Download & Installation = without problems
> Licensing = without problems
>
> First impression = Great!

Thanks for testing it on this older iMac, that's great to know that it is working well there, that's definitely a good sign! :)

- Michael
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 From:  Michael Gibson
4737.31 In reply to 4737.8 
Hi Martin,

> I use OS X 10.6.8 Snow Leopard and my first impression after
> playing a few minutes with the prototype is very positive.

This is great news, thanks for testing it!


> C: is the windows disk and Z: is my Mac disk which I can
> browse fine with the windows file interface.

I'm hoping to make this part only temporary though, I will be trying to use the native file dialog and native file paths pretty soon.


> I seem to miss a certain font though as you can see in the
> screen shots. The font for the keyboard shortcuts and the font
> for the lables "3D" "Top" "Front" "Right" is missing.

When you go to draw a line or something that uses snaps, are the little labels that attach to snap points that say what it is like "End", etc.. also missing?

Does your Mac have English as its main OS language setting, or something else?

- Michael
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 From:  Michael Gibson
4737.32 In reply to 4737.9 
Hi Jeff,

> would love to beta test this but, you know, not too many
> mac users out there would actually have a v2 license.

I've actually heard from quite a few MoI users who currently run MoI v2 on a Mac either with Parallels/VMWare or Boot Camp.

So I guess that those users will be at the front lines of testing the beta versions.

I think that there will be enough people using it to get it tested well until the v3 final version is out though.

- Michael
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 From:  Michael Gibson
4737.33 In reply to 4737.10 
Hi Chyman,

> Hi Michael, this is wonderful news! Especially ycarry's tests
> with Snow Leopard on MacBook, which is the combination I
> have, sound very promising.

Well, it sounds like the Intel chipset is the main thing that does not work currently unfortunately.

However, I don't think that MoI actually needs to do anything that the Intel chipset cannot actually do, so there is still some hope that it might be able to work.

But in general the Intel chipset is much lower powered in 3D performance than stuff from either ATI or nVidia, so for 3D specific use it is usually better to have either ATI or nVidia graphics.


> As Jeff mentions, do I have to purchase a v2 license first in
> order to make a test? You not happen to have a trial of this..
> I guess not.. well if the GFX is the same I am ready to jump!

Yeah this is a beta version, not a trial version - I will eventually have a trial version ready but not until the v3 beta period is over and the final release is out, that's been the regular beta process for a while now.

- Michael
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 From:  Michael T. (MICTU_UTCIM)
4737.34 
This sounds great for the Mac users!

Excuse my Mac ignorance, but will MoI now run on let's say an iPad?

Michael T.
Michael Tuttle a.k.a. mictu http://www.coroflot.com/DesignsByTuttle
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 From:  Michael Gibson
4737.35 In reply to 4737.34 
Hi Michael T,

> Excuse my Mac ignorance, but will MoI now run
> on let's say an iPad?

No, the iPad is pretty much a separate kind of thing than a Mac - it has a totally different CPU in it. The new MoI version does not run on an iPad, only on a regular Mac.

You can set up a remote desktop app for the ipad so you can control your main computer's screen from it though.

Some recent discussion on it here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=4644.1

- Michael
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 From:  Michael Gibson
4737.36 In reply to 4737.18 
Hi Luis,

> Tried it on an my black macbook with Lion (OSX 10.7.2) but
> the views don't work. only get a big pixelated black ellipses
> on all of them. doesnt matter if I switch to single view
> either. :(
>
> any suggestions?

This seems to so far be the main case where there has been a problem, and it's probably something related to the Intel integrated graphics which that macbook model uses for its 3D graphics display.

Could you try to post a screenshot of your screen so I can see if there is only some particular portion of the display that is not working right? Seeing the result may help to give me some clues on what area to look at.

I don't think that MoI actually needs to use anything that the Intel chipset is not able to do, so there is some possibility that things could be tweaked so that they work there, but it's also a matter of whether Apple's driver for that video card is good enough as well or if that driver is buggy.

- Michael
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 From:  Michael Gibson
4737.37 In reply to 4737.22 
Hi ycarry,

> By the way how change options?
> i.e. some keys not works... and all are with Ctrl not Cmd

For the Delete command put in Backspace in the left-hand column and then you should be able to delete stuff.

In place of Ctrl try Alt instead and then see if that works with the actual Cmd key.

It looks like Copy/Paste of objects may not be working right though.

- Michael
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 From:  Michael Gibson
4737.38 In reply to 4737.24 
Hi Stever,

> running it on my iMac 27in Snow Leopard.
>
> Overall looking great. Need more time to play

Great, thanks for testing it!


> Just to let you know having issues with copy and paste not
> working via ctr C and ctr V and via menu.

Yeah that seems to be busted, I'll be examining that.


> Unusual using the CTR rather than CMD key on Mac. Having
> Issues assigning keys using the Cmd key

Try putting in the MoI options as Alt - does that then work when you actually use the Cmd key? Other than for copy/paste which is busted somewhere else.

Also if you don't have a delete key on your keyboard put in Backspace in the left-hand column for the Delete command shortcut.

- Michael
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 From:  Jeff Hammond (JEFF_HAMMOND)
4737.39 In reply to 4737.32 
> I think that there will be enough people using it to get it tested well until the v3 final version is out though.

sounds good.. i'll check back here occasionally to see how things are progressing.
thanks
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 From:  SurlyBird
4737.40 
Working great on my little Mac Mini (Snow Leopard v. 10.6.8). Now I know what I'm grateful for this Thanksgiving: Thanks for bringing MoI over to the Mac, Michael. I might have an upcoming job that will require the on-site usage of a Macbook and I can just about guarantee I won't be allowed to use Windows via Bootcamp if I do (nor do I want to spring for the additional cost of the OS). You couldn't have picked a better time to release this.

EDITED: 23 Nov 2011 by SURLYBIRD

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