Fanlight frame chamfers are detached.
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 From:  nycL45
2765.16 
Hi Michael,

Yes the Edit/Hide button reveals the edges but I think that it is actually turning on and using the original or generating curve and not using just the solid's edges. This is what I did using the file I sent you:
1. Assign the solid an Object name. I used "Solid".
2. Turn off Object "Solid".
3. Turn on Object "Spline clerestory all crvs".
a. You can see there are strange curve remnants along with the original generating curve (pic below).
b. Click on the outer most semi-circular curve (or pie shaped) and then note that the window in the upper right corner indicates that what has been activated is a solid, not a curve.
c. Under the Object list, the "Spline..." has a full eye and "Solid" has half an eye. Doesn't that mean that "Solid" is partially on? I noticed that the half eye occurs a lot when extrude has been used.
1) clicking the half eye turns on "Solid".
2) "Spline..." should still have a full eye.
3) turn off "Spline..."
4) the solid that is left has numerous edges that cannot be activated.

I thought that once the extrusion was created, the generating spline was redundant and could be deleted. I have done that without causing problems.

Leonard
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 From:  nycL45
2765.17 
>Let me know if you would like me to cook up a version with the .25 value, using that alternate method Offset + Loft >method. I can complete that partially finished version that I posted earlier if you want.

Michael,

Thanks for the offer but that is not necessary at this time. If I need it, I will complete yours.

Leonard
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 From:  Michael Gibson
2765.18 In reply to 2765.16 
Hi Leonard, thanks for posting more details on your edge hiding problem.

What you're running into there is a bug where the name property of the original generating curve is actually being transmitted to some but not all of the edge curves of the resulting solid.

So once they have the same name, they all get turned on or off when using that same slot in the "Objects" section of the scene browser.

I'll get this fixed up for the next beta so that those edges will not inherit the name of the generating curve, that's kind of a bad side effect from a mechanism that tries to maintain object properties whenever an object is copied - in this case some edge curves in the resulting solid come from direct copies of the original input curve.

- Michael
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 From:  nycL45
2765.19 
Michael,

Thanks for the explanations, tips and help.

Cheers,

Leonard
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