Modeling toolset
All  1-13  14-20

Previous
Next
 From:  DannyT (DANTAS)
2662.14 In reply to 2662.13 
Hi Michael,

Thanks for that, does this hack apply to all commands ?

> Even in your case here you probably want to have
> the "Use 2 distances" checkbox option be remembered
> between runs of the chamfer command right,
> just not the distance fields?

Correct!

-
~Danny~
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
2662.15 In reply to 2662.14 
Hi Danny,

> Thanks for that, does this hack apply to all commands ?

Yup, pretty much - it does depend a bit on the specific controls being used though.

For numeric input fields, they actually default to non-persisting (since there are several things like circle and rectangle where those values do not persist) and to make it persist there will be a style="persist:true" on these controls, which you can remove if you want. Those are present for these commands: ArrayCircular, Chamfer, Fillet, Move (Distance from edge option), Offset and Shell.

Some other controls like checkboxes default to being persisted but you can add a style="persist:false" on those controls to make them not persist as well.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  neo
2662.16 
Danny thanks for that, much appreciated, I had no idea that is possible.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  DannyT (DANTAS)
2662.17 In reply to 2662.9 
Hi Pilou,

I've managed to increase the audio volume and decrease the file size of the video.
Hope this is better. Just use the same link above.

Cheers
~Danny~
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  BurrMan
2662.18 In reply to 2662.17 
Hi Danny,

I used your info to help a friend today!

I was wondering if you could tell me how to reverse engineer to get the angle from the distance 1 value. I know MoI can just use 2 distances, but if I want to know the angle I just created, I would like the math. I also know MoIcan tell me what the angle is, but was just wondering if you knew the formula to go the other way?

Thanks again.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  DannyT (DANTAS)
2662.19 In reply to 2662.18 
Hi Burr,

I'm not exactly clear on what your asking, you need to know 2 values of a right angle triangle to find the unknown, so if you have 2 known distances you can calculate the angle. If you have an angle and a distance you can calculate the unknown distance.
I've attached a trigonometry example sheet which shows the formulas used for the different knowns and unknowns.

Is this what you meant ?

Cheers
~Danny~

EDITED: 30 Jun 2009 by DANTAS

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  BurrMan
2662.20 In reply to 2662.19 
That covers it D. Sorry to ask you to be my math teacher. I do appreciate it.

Burr
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-13  14-20