This is my first project in MoI, I downloaded the trial version last week and thought I would try it out with something that would be difficult. The original is a Chinese pitcher or ewer called a Gui. It is from the 3rd century BC and is at the Royal Ontario Museum in Toronto Canada. The top image below is my render (done in Vue with Vue native materials), the bottom my photo of the original. I am pretty pleased with the results, I learned a lot about the program. If I continue on with the program (seems likely) I may try again when I have more skills down and see if I can get a better result. In comparing them it's pretty clear I missed some structural points.
Render:
Only thing which looks obvious is the sharp transition of the legs into the body. I would suggest that you could have simplified tha by pulling points to shape the legs. Or make sure to create the body surface so it's edge seam will not be near to the leg intersection. This way you can create nice big G2 fillets and there will be no visible transition... But i like your render. It definitely has that "museum" feeling to it. and i think most people would find little or nothing to criticize... Perhaps add a little bit more antique feeling in the gui texture...
jonah
>>it's pretty clear I missed some structural points...