MoI + VrayforRhino

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 From:  Momso (DREAM21JUN)
1235.1 
Hi all,

Here are some image for modeling and rendering.
- Modeling in MoI over 90% and finalizing with Rhino to modify some areas since I'm not understanding all of the functions in MoI.
- Rendering in VrayforRhino. In my opinion, modeling data from MoI have no problem for rendering with VFR.

Below functions are my suggestions for being added into next version of MoI - if possible.. :-)
- Layer function need to be added.
- Properties function need to be added.
- Other surface tools need to be added. (for example from Rhino : EdgeSrf, Patch, etc)
- In the wireframe mode, cannot choose objects. This need to be improved.
- Many things need to be updated, but step by step. :-)

I think/hope MoI will be one of strong tool for modeling.



Thanks,
momso

EDITED: 5 Jan 2008 by DREAM21JUN


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 From:  Michael Gibson
1235.2 In reply to 1235.1 
Hi Momso, that is a great result! It can work well to use MoI in combination with Rhino like this.

> - Layer function need to be added.
> - Properties function need to be added.

These are definitely going to be a major focus area for V2.

I want to try to make some kind of organizing tools that are somewhat looser and not as "formal" as traditional layers though.


> - Other surface tools need to be added. (for example from Rhino : EdgeSrf, Patch, etc)

EdgeSrf is actually built in to MoI's Network tool - it will kick in if you select only 3 or 4 curves that touch each other around in a ring.

Patch is one of the biggest missing ones - I'm going to look into adding that as well but I'm not quite sure when that will make it in, it can be kind of fussy.

Are there any other major surface construction tools than Patch that you are missing?


> - In the wireframe mode, cannot choose objects. This need to be improved.

Yeah, the current "wireframe" mode is just for display and is not fully functional. I do plan on adding a proper wireframe mode in the future, for V1 I wanted to focus on making the shaded mode work as smoothly as I could.


> - Many things need to be updated, but step by step. :-)

Please feel free to list additional stuff!

- Michael
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 From:  Momso (DREAM21JUN)
1235.3 In reply to 1235.2 
Hi Michael,

Thanks for the tip for EdgeSrf.

It would be better if 'VariablefilletSrf', 'MatchSrf' and/or 'MergeSrf', Split surface with Isocurve option.

For main curve commands, I think below things are important functions for modeling.
- Pull (Pull curve to surface normal)
- OffsetNormal (I don't know if it is already in MoI)
- BlendCrv (Adjustable blend curve, not just Blend)
- RebuildCrv (RebuildSrf as well)
- OffsetCrvOnSurface (It will be the best if the curve can be adjusted on surface. It can be done in Rhino4, but slow)
- ExtendCrvOnSrf
- Devide curve by Length / by number of segments
- Arrowhead (change curve to arrowhead)
- Split curve with point option

- Analyze tools / SelBadObjects......etc.


Thanks momso
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 From:  Michael Gibson
1235.4 In reply to 1235.3 
Hi Momso, thanks for the list! I will add these to the wiki wishlist when I return home.

Some of these will probably take a while, like OffsetNormal, OffsetCrvOnSrf, and ExtendCrvOnSrf probably won't make it into V2. But I am going to work on several of the others for v2.


> - Pull (Pull curve to surface normal)

This one is available in MoI under Construct / Curve / Project, switch to Mode: Closest pt. But it is not completely reliable, it needs some bug fixing.


> - Split curve with point option

This one is available inside the Edit/Trim command, click the "Add trim points" button.

In MoI, the Split and Trim functions are combined into just one command - at the end instead of picking pieces to discard, just push enter or right click to keep all the pieces like Rhino's Split command.

- Michael
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 From:  Frenchy Pilou (PILOU)
1235.5 
added to thhe Special thread Gallery :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Momso (DREAM21JUN)
1235.6 In reply to 1235.4 
Hi Michael

Thanks for the tip for Split.

Can I add one more function? It is 'Curve from 2 Views'. I think it is very good and useful function for modeling.

Sorry for the many lists. I know it can't be updated one time and it's just my suggestion. If there's something difficult to be loaded, forget about it. :-)


Have a nice day,
momso
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 From:  Nick (BODINI)
1235.7 In reply to 1235.4 
>Hi Momso, that is a great result! It can work well to use MoI in combination with Rhino like this.
>
>> - Layer function need to be added.
>> - Properties function need to be added.
>
>These are definitely going to be a major focus area for V2.
>
>I want to try to make some kind of organizing tools that are somewhat looser and not as "formal" as traditional layers though.

I suppose this is already the plan (if possible), but its worth mentioning... if the MOI layers could be retained and transfer to Rhino layers, that would be great... and vice-versa would be great also. :-)

-Nick
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 From:  jbshorty
1235.8 In reply to 1235.7 
"...if the MOI layers could be retained and transfer to Rhino layers, that would be great... and vice-versa would be great also..."

I am hoping for that too. Especially when bringing Rhino files into MoI...

jonah
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 From:  Michael Gibson
1235.9 In reply to 1235.7 
Hi Nick, Hi Jonah - I will be shooting to do that.

If you want things to transfer well though you will probably have to restrict your use in MoI so that it is compatible with Rhino, like assigning an object to only be on one "layer" instead of on many, stuff like that.

Probably the initial attempts will not have this bidirectional capability added yet, it will probably come after a little bit into it when the structure of it is nailed down.

- Michael
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 From:  manz
1235.10 
Hi Momso,

>>>- Devide curve by Length / by number of segments

Just use the "Array" along curve. That can be by lengh/ number of segments. Splitting etc can then be done if required.

>>>Can I add one more function? It is 'Curve from 2 Views'. I think it is very good and useful function for modeling.

Currently, you can perform boolean Isect which can give the same result. The curves are auto projected by extrude to give intersecting surfaces, these are split, so the intersecting edge can be copied/pasted. It is then just a need to delete the un-needed surfaces.

EDITED: 3 Aug 2009 by MANZ

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 From:  Marc (TELLIER)
1235.11 In reply to 1235.10 
"""The curves are auto projected by extrude to give intersecting surfaces"""
Very interesting, thanks!!

Marc
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 From:  manz
1235.12 In reply to 1235.11 
Hi Marc,

>>>Very interesting

It does work auto on curves created on the default cplanes. If the curves have been rotated etc, then I manually extrude the curves then perform Isect on the extruded surfaces.
I know it is a workaround, but it takes very little time.



Steve

EDITED: 3 Aug 2009 by MANZ

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