Node Wish List
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 From:  mkdm
9581.86 In reply to 9581.81 
Very nice Stefan :)

- Marco (mkdm)
My Procreate portfolio
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 From:  amur (STEFAN)
9581.87 
Thank you Marco.

Regards
Stefan
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 From:  wayne hill (WAYNEHILL5202)
9581.88 
Max Smirnov's Subdivide Classic for the Node Editor.
Based on his SubDivClassic script located at:
http://moi.maxsm.net/files/scripts/

Moi discussion reference:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6674.164
http://moi3d.com/forum/index.php?webtag=MOI&msg=9581.4

Save SubDivClassic.js file to this directory:
C:\Users\<UserName>\AppData\Roaming\Moi\nodeeditor\nodes\extensions


Wayne

EDITED: 17 Jan 2021 by WAYNEHILL5202

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 From:  Frenchy Pilou (PILOU)
9581.89 
What a task!
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  wayne hill (WAYNEHILL5202)
9581.90 In reply to 9581.89 
Pilou,

It was not that difficult. The code was already proven out by Max. All that was needed was to plugin the node variables along with a few MOI commands to avoid a nesting shell when subdividing an existing object. Other than that, it was easy... (Not really. I had trouble with it... :)

Wayne

EDITED: 17 Dec 2019 by WAYNEHILL5202

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 From:  mkdm
9581.91 In reply to 9581.90 
Hello everyone.

But...I was wondering...Has anyone heard from Max Smirnov?

Is he alive?

:)

- Marco (mkdm)
My Procreate portfolio
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 From:  Max Smirnov (SMIRNOV)
9581.92 In reply to 9581.91 
Hi Marco! :)

I'm OK :)) I read this forum from time to time ;)
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Message 9581.93 deleted 17 Dec 2019 by JFH

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 From:  mkdm
9581.94 In reply to 9581.92 
Hello Max! :)

But...wait a minute...please...prove me that you aren't a robot.

:) :)

- Marco (mkdm)
My Procreate portfolio
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 From:  Rainydaylover (DIMITRI)
9581.95 
I am coming to the forum after a long time, it is quite possible that I may have missed some episodes and, so, I have to ask: this 'Elephant' thing is something different from the already known nodes plugin or is it the same thing with a changed name?
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 From:  Frenchy Pilou (PILOU)
9581.96 In reply to 9581.95 
It is always the same thing from the beginning : a node system created by Max Smirnov!

Better to load here http://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1
for have the the last extensions : supported by James
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Rainydaylover (DIMITRI)
9581.97 
Thanks! Is there somewhere any step by step tutorial about using the nodes?
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 From:  Frenchy Pilou (PILOU)
9581.98 In reply to 9581.97 
You have my Repository French / English for example of all native nodes
and quasi all extensions nodes :)
I will make rest the next year!
http://moiscript.weebly.com/biblio-elephant.html

Happy Christmas
and don't miss this true gem following (6.5 $ for the end's year) a pefect gift for children or other people! :)



You will can import inside your MOi Objects saved as OBJ format!!!

EDITED: 20 Dec 2019 by PILOU

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 From:  Rainydaylover (DIMITRI)
9581.99 
Ok Pilou will look at your repository. And... merry Christmas to you too! Merry Christmas to all people here! : - )
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 From:  wayne hill (WAYNEHILL5202)
9581.100 
Updated ImgSampler node.

https://moi3d.com/forum/index.php?webtag=MOI&msg=9581.57

Now able to have more than one ImgSampler nodes on a form. Added point array to output.

Wayne
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 From:  mkdm
9581.101 In reply to 9581.100 
A-W-E-S-O-M-E !!!

- Marco (mkdm)
My Procreate portfolio
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 From:  James (JFH)
9581.102 In reply to 9581.101 
Happy New Year Everyone,

Here's another proposal for a new node:
Noise Generator Node



There are lots of applications for a 2D Perlin Noise fields for natural forms;
for example ocean wave simulation : http://www.alexlorman.com/oceanwavesimulation
Also it would be useful for random transformation the transition smoothly.

Of course 2D Noise fields could be imported as images into ImgSampler, however if they could be generated in NE
there would allow greater control and possibility of animation

Here is interest blog post on Perlin Noise in JavaScript
http://asserttrue.blogspot.com/2011/12/perlin-noise-in-javascript_31.html

An online 2D peril noise generator
http://www.kitfox.com/projects/perlinNoiseMaker/index.html

James
https://www.instagram.com/nodeology/

EDITED: 1 Jan 2020 by JFH

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Message 9581.103 deleted 1 Jan 2020 by WAYNEHILL5202

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 From:  Frenchy Pilou (PILOU)
9581.104 In reply to 9581.102 
I believe that this new year about Elephant will be some laborious for me! :)

Happy new year!

PS some ideas of nodes! (look this free prog: JsPlacement) https://windmillart.net/?p=jsplacement

EDITED: 3 Jan 2020 by PILOU

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 From:  wayne hill (WAYNEHILL5202)
9581.105 
New Perlin Noise Node release

This node uses Ken Perlin's routine for generating PerlinNoise(c) data points.

Copy the PerlinNoise.js and perlinnoisefn.js function to this directory:
C:\Users\<UserName>\AppData\Roaming\Moi\nodeeditor\nodes\extensions

I would like to thanks James for helping out with testing.

Wayne

Ref:
https://moi3d.com/forum/index.php?webtag=MOI&msg=9581.102

Updated node. Jan 9 2020

EDITED: 17 Jan 2021 by WAYNEHILL5202

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