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 From:  bemfarmer
9581.415 In reply to 9581.413 
ArrayGem node:
https://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1858

Rename .txt to ArrayGem.js.
Add to the extensions folder of nodeeditor. (AppData>etc.)
This node will be in the Objects2 node menu.

- Brian
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 From:  Psygorn (DRILLBIT)
9581.416 In reply to 9581.414 
Hi Michael,

>I'm not seeing where ArrayGem.js for the node editor is posted, can you post a link to the message where Chrome is not allowing you to download from?

https://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1858


Edit: how can I fix the issue of "invalid character #" error?

-Psygorn

EDITED: 10 Mar by DRILLBIT

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 From:  Psygorn (DRILLBIT)
9581.417 In reply to 9581.415 
Hi Brian,

I got confused and need help here:

ArrayGem_node.js is a different file from ArrayGem.js.

and MOI shows an error message I showed in my previous reply.

- Psygorn
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 From:  Michael Gibson
9581.418 In reply to 9581.417 
HI Psygorn, the one that Brian posted above is the one you need, the attachment ArrayGem_node.txt here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9581.415

So delete your ArrayGem.js that is giving the "invalid character #" message, download ArrayGem_node.txt from Brian's post above and rename it ArrayGem.js and put it into the node editor extensions folder.

- Michael
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 From:  Psygorn (DRILLBIT)
9581.419 In reply to 9581.418 
Thank you Michael.

-Psygorn
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 From:  Barry-H
9581.420 
Just a question.
I have been playing with r2d3 text node it as a input for text
but I can’t find away of using the input other than with numbers
or directly inputting text within the node.
Could a node that carries text be created that could be plugged into the
Text node ?
Cheers Barry
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 From:  MO (MO_TE)
9581.421 In reply to 9581.420 
Hi Barry
Currently, Nodeeditor doesn't support the "string" type.
I'm working on adding some extra features into it, including strings. :)
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Size: 56.9 KB, Downloaded: 29 times, Dimensions: 832x312px
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 From:  Barry-H
9581.422 In reply to 9581.421 
Hi Mo,
Looks good.
Cheers
Barry
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 From:  Barry-H
9581.423 
Hi,
I have a pointarray of 3x by 6y as an example.
I want to select every other line in the Y. and move them in the X.
ie: lines 2/4/6
Any ideas welcome.
Cheers
Barry
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 From:  MO (MO_TE)
9581.424 In reply to 9581.423 
Hi Barry
One way is to use the "Split" node to split the points with a 0-1 mask. (.nod file attached)
You can achieve the same result with the "Pattern select" node.
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 From:  Barry-H
9581.425 In reply to 9581.424 
Thanks Mo,
Have got a result by using 2 point array nodes but not that elegant.
Will try your method.
Many thanks
Barry
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