Nodebundle for playing with nodes
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 From:  mkdm
7777.979 In reply to 7777.978 
Ralf....I've no words!!

What a wanderful thing you did with the Node Editor!!!

I'm pretty sure that Michael never imagined that one day Moi could have been an animation software !!!

- Marco (mkdm)
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 From:  Frenchy Pilou (PILOU)
7777.980 
Very funny!

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery
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 From:  Frenchy Pilou (PILOU)
7777.981 In reply to 7777.242 
Now we have a free terrific solver who will avoid some headaches of the Nodes Builders fans!

http://moi3d.com/forum/index.php?webtag=MOI&msg=8858.1 :)

EDITED: 12 Mar 2018 by PILOU

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 From:  speedy (AL2000)
7777.982 
Hi Friends
I want to share this exercise
a famous mechanism .... " geneva well "
in the attached images I also show the set-up
to create the animation ...
the file is parameterized, so it is possible to modify
the number of slots in the well ...
For interested poeple the file at this link:
http://www.mediafire.com/file/hur565zl2135vsc/Mechanical_Geneva.zip
best
alberto
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 From:  mkdm
7777.983 In reply to 7777.982 
Hello Alberto!

As I've said many times here....YOU'RE A MASTER OF NODES!!!

Amazing :)

Here's a quick video : http://take.ms/bV1qz



Ciao!

- Marco (mkdm)
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 From:  speedy (AL2000)
7777.984 
Marco thanks for the nice words..
and for the video you made as a service to all nodeeusers ...
Thanks again
Have a nice evening

alberto
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 From:  mkdm
7777.985 In reply to 7777.984 
You're welcome Alberto!

If I may, let me give you only one little suggestion, that maybe you already know.

If you want, you could post a simple capture of Moi's screen with some, or at least, one use case of the wanderful nodes you're post here from time to time.
In this way it's easier for any user to get a quick look of what that particular node does.
And also the user is "encouraged" to download the stuff and play with it.

My two cents :)

Thanks for all your wanderful nodes!

Ciao.

- Marco (mkdm)
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 From:  speedy (AL2000)
7777.986 
Hi Friends
I want to share this Macro with you,certainly useful I Hope
M_Pipe
input:
-curves
-radius
- cap round =0
- cap flat = 1
If the input curves overlap the result
it is only one Brep-
file at this Link :
http://www.mediafire.com/file/wqnulsmi5hn2m3b/M_Pipe.nod
have a nice evening to all
alberto
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 From:  Barry-H
7777.987 
Hi I need some help (as usual),
I'm using James Retop nod to generate the facets for Sub D smoothing as the Zarkow method.
I create surfaces and name them.Then using the 'get by name' selector step thro them one by one
adjusting Iso 'u-v' as required and applying the faceted results.
however sometimes the facets are connected out of order (see photo's) usually in the Iso 'u' direction.
however if I rebuild the surface (unnamed) it works correctly.
I'm using Max's latest nodeeditor and have attached Surfaces and nod files.
Cheers
Barry












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 From:  James (JFH)
7777.988 In reply to 7777.987 
Hi Barry,

I'm sorry about this bug in my macro. I have encountered this issue before with a similar macro: "Surface&Tile", and attempted a work around. I have pared back said macro and included it in attached .nod file.
The only remaining issue is that U & V isocurves are at times flipped relative to neighbouring patch, but this only requires switching between inputs. See attached image.

Hope this helps
James

EDITED: 14 May 2019 by JFH

Attachments:

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 From:  Barry-H
7777.989 In reply to 7777.988 
Hi James,
thanks for the new file works great and with the ability to switch Iso 'u-v' it's a bonus.
It greatly reduces the time to use Zarkow's method of smoothing transitions between
connected surfaces by Sub D.
I have already started a thread on it so will post the process using the nodeeditor
and your nod file.
Hopefully it will show advantages of using the nodeeditor.
Many thanks
Barry
Image Attachments:
Size: 102.7 KB, Downloaded: 36 times, Dimensions: 500x293px
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 From:  zarkow
7777.990 
Nice, very very nice, now I Need the Nodeeditor too. :-)
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 From:  Rainydaylover (DIMITRI)
7777.991 
Where can someone find a step by step tutorial of how to use the node editor? Any link somewhere?
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 From:  mkdm
7777.992 In reply to 7777.988 
AMAZING JOB!!!!!!!

Period.

:)

- Marco (mkdm)
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 From:  mkdm
7777.993 In reply to 7777.988 
P.S....
James, where can I find the retopoSurfs node ?

Thanks.

- Marco (mkdm)
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 From:  James (JFH)
7777.994 In reply to 7777.993 
Hi Marco,

Place the attached file into directory
~/Library/Application Support/Moi/nodeeditor/macros

James

EDITED: 14 May 2019 by JFH

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 From:  mkdm
7777.995 In reply to 7777.994 
Hi James.

Thanks, but...where is this folder ? "~/Library/Application Support/Moi/nodeeditor/macros"

I have a Windows machine and my folders for Node Editor are :

1) For Moi V4 : C:\Users\<user name>\AppData\Roaming\Moi\<node editor folder>

2) For Moi V3 : C:\Program Files (x86)\MoI 3.0\ui\<node editor folder>

Any help ?

Thanks.

- Marco (mkdm)
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 From:  James (JFH)
7777.996 In reply to 7777.995 
Hi Marco,

Sorry the directory path was for a mac.

So rather it would be (for Moi V4)
C:\Users\<user name>\AppData\Roaming\Moi\nodeeditor\macros\retopoSurfs.nod

If there is not already a "macros" folder, make one.

Let me know if this doesn't work. I don't really know my way around PCs

James
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 From:  mkdm
7777.997 In reply to 7777.996 
Thanks a lot James!

I've tested in V4 and it works :)

Does it work also with the latest Nodeditor for MoiV3 ?

Thanks.

- Marco (mkdm)
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 From:  mkdm
7777.998 In reply to 7777.996 
P.S.

I've made some experiment....what a wonderful Swiss-Army-knife for some situations where I simply want to turn a single surface to ALL QUADS!!!

Thank you very much!!!!

- Marco (mkdm)
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