Nodebundle for playing with nodes
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 From:  Frenchy Pilou (PILOU)
7777.877 
@Max
Never use that but for the glory! :)


last French lang.js for Node Classic & deviant! ;)
http://moiscript.weebly.com/uploads/3/9/3/8/3938813/lang.zip

and last French nodeeditor :)
last http://moiscript.weebly.com/elephant-systegraveme-nodal.html

EDITED: 16 Dec 2017 by PILOU

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 From:  r2d3
7777.878 
Path animation



actually very easy with the existing nodes... but (sorry Karsten ich habs schon wieder gemacht... ;-) the quarz nod needed just a little tweak.. to sync the quarz with the path_array Div i added Min and Max as an input.



Max's new SWITCH got also i nice place in the CameraMacro (which now also follows pathes)

EDITED: 20 Dec 2017 by R2D3


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 From:  Karsten (KMRQUS)
7777.879 In reply to 7777.878 
Hello Ralf,

Thumbs up!
Looks like you having fun! Every change is allowed here! Hauptsache wir haben Spass!

Have a nice evening
Karsten
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 From:  Barry-H
7777.880 
Hi,
can anybody tell me how to run the latest nodeeditor in moi V4 portable. i have tried the usual method and the latest as below.

moi.ui.createDialog( 'moi://appdata/nodeeditor/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );

Barry
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 From:  Karsten (KMRQUS)
7777.881 In reply to 7777.880 
Hello Barry,

I've placed it in the standard UI folder with >>> moi.ui.createDialog( 'nodeeditor.v.0.99.2017.12.18/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow ); <<<<<
Should work also for you.
Have a nice day
Karsten
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 From:  Barry-H
7777.882 In reply to 7777.881 
Hi Karsten,
did that to start with I am only getting a white window.Installing previous version of node editor same result.
There was some discussion between Max and Michael about the portable version not sure if it's been resolved.
Cheers
Barry
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 From:  r2d3
7777.883 In reply to 7777.879 
Genau!
Lets have some funny nodeling !


Ralf:)
looking for moments of inspiration...
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 From:  Karsten (KMRQUS)
7777.884 In reply to 7777.882 
Hello Barry,

please check your path in detail - if there is no fault, try a complete/absolute path e.g. moi.ui.createDialog( 'X:\MoI_V4 beta\ui\nodeeditor.v.0.99.2017.12.18/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );

Hope it helps
Karsten
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 From:  Barry-H
7777.885 In reply to 7777.884 
Hi Karsten,
still no luck perhaps this discussion http://moi3d.com/forum/index.php?webtag=MOI&msg=8704.48
as something to do with it.
I have looked at the index.html and it references the appdata path, if that means anything.
Thanks
Barry
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 From:  Barry-H
7777.886 In reply to 7777.884 
Hi Karsten,
this is the error from a direct path.

SyntaxError: \u can only be followed by a Unicode character sequence

line 1

1: >> moi.ui. createDialog ('D:\MoI V4 beta\ui\ nodeeditor.v.0.99.2017.12.18/index. html', 'resizeable,defaultWidth:680 , defaultHight:420',moi.ui.mainWindow );

Barry
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 From:  Michael Gibson
7777.887 In reply to 7777.886 
Hi Barry,

re:
> SyntaxError: \u can only be followed by a Unicode character sequence

In a JavaScript string the backslash \ character is used as an "escape" so you can make characters like \t meaning tab, or \uXXXX for a unicode character. If you want to make an actual backslash you need to put in \\ .

But it also looks like you may have some extra spaces in various places causing problems, especially "index. html".

I'd recommend trying 'nodeeditor.v.0.99.2017.12.18/index.html' - that should look for it in your MoI ui folder. Note there should not be any space in the middle of index.html

- Michael
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 From:  Karsten (KMRQUS)
7777.888 In reply to 7777.886 
Hello Barry,

fits the path exactly to your configuration? Please open the file path to the index.html and post a screenshot of the explorer or dolphin or other file manager, depending of your OS. then we can have a look.

Until soon
Karsten
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 From:  Barry-H
7777.889 In reply to 7777.888 
Hi Karsten,
here it is.
Barry



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 From:  Barry-H
7777.890 
Hi Michael/Karsten,
sorted my typing leaving spaces seems to have been the problem.
Many thanks
Barry
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 From:  Karsten (KMRQUS)
7777.891 In reply to 7777.889 
Hello Barry,

sorry I have placed backslashs as slashs in my path example. But is it possible that there is a space in the relative path as Michael mentioned. I don't know how spaces are handled in js for a absolute path - in windows are used "x x " as I remember. So I don't have a solution:-(

Sorry
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 From:  Frenchy Pilou (PILOU)
7777.892 In reply to 7777.878 
@r2d3
Does your file r2d3.js is the previous one increased with new functions or it's a totally new one at each time ?

Else!
(not yet translate all your new buttons! ;)

EDITED: 18 Dec 2017 by PILOU

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 From:  mkdm
7777.893 In reply to 7777.878 
Hello Ralf!


...WOW !!!

Supercool!!!!

Congratulations :)

- Marco (mkdm)
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 From:  Karsten (KMRQUS)
7777.894 In reply to 7777.892 
Hello Pilou,

the error comes typically up, when basicFunctions.js is missing in the nodes/extensions/libs folder. It contains some basic vector math functions. Pick it up from a previous installation and copy it to the folder.

Have a nice day
Karsten

EDITED: 19 Dec 2017 by KMRQUS

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 From:  r2d3
7777.895 In reply to 7777.892 
<<<<Does your file r2d3.js is the previous one increased with new functions or it's a totally new one at each time ?

Hi Pilou, yes my r2d3.js is a work in progress... this time the quartz2 (with the new inputs) is in it.. so just override the existing one with the new one.


Ralf:)
looking for moments of inspiration...
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 From:  r2d3
7777.896 In reply to 7777.894 
Hi Karsten,
just a nother question about your extensions.
I was looking into your intersectObj, and separateObj. There is a lot of "out commenting".. and i dont get what i expect from them..
I was playing with your msweep.nod and i was wondering if it is also possible to add the seemedEdge of the baseobject to the generatet IsoCurves.



With the separateObj i got access to the faces with the intersectObj i dont get anything...
Whats wrong?


Ralf:)
looking for moments of inspiration...
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