Nodebundle for playing with nodes
 1-10  …  831-850  851-870  871-890  891-910  911-930  …  1851-1859
Thread Split: Some posts in this thread have been moved here

Previous
Next
 From:  r2d3
7777.871 In reply to 7777.869 
The other way around its even harder 8-|


Ralf:)
looking for moments of inspiration...
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.872 In reply to 7777.871 
Sherif: From here until the other side, no water but what we carry. For the camels, no water at all. If the camels die, we die. And in twenty days they will start to die.
Lawrence: There's no time to waste then, is there?
...
Lawrence: Nothing is written;-)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.873 In reply to 7777.865 
Hi Ralf

Thanks for Camera2 node. Great stuff
I can't wait to see what other things you do.

>> instead of SuDoKu i play with nodes <<

I have some suggestions that may pique your interest for nodes to play with:


1) ExtrudeDir
Ideally this would be a RMB option to Extrude node, but for now can be stand-alone.
The ability to set set start & end points (thereby denoting direction) will solve problem of multiprocess extrudes of multiple curves flowed over a surface, each with unique normal.

2) IsoCurve2
Karsten's IsoCurve node is supremely useful, but it could be improved by the option of including the perimeter curves as well.

3) Fat Lines
This one is pretty self-explanatory; it is simply Max's "Fat Lines" script wrapped in a node.

These are by no means the most needed nodes missing from the toolkit, far from it... just some thoughts

Keep up the great work
James

EDITED: 15 Dec 2017 by JFH

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  r2d3
7777.874 In reply to 7777.873 
Thank you James,

yes, this are interesting ideas - thank you!
Perhaps i will dive into... :-)

BTW: the camera2 node doesnt need any in- or output so its ideal for a macro:
Just load the macro in one of your projects and you have also the cam control..


Ralf:)
looking for moments of inspiration...
Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
7777.875 
Today I wrote my first NE extension node. :) It converts points array to rotation matrices which can be used as an Octane render scatter node data.

EDITED: 7 Mar 2022 by SMIRNOV

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.876 In reply to 7777.875 
Hello Max,

that's a good idea to write extensions ;-) I don't have access to octane, but I always enjoy to read your code.

So have a nice evening and many thanks
Karsten
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7777.877 
@Max
Never use that but for the glory! :)


last French lang.js for Node Classic & deviant! ;)
http://moiscript.weebly.com/uploads/3/9/3/8/3938813/lang.zip

and last French nodeeditor :)
last http://moiscript.weebly.com/elephant-systegraveme-nodal.html

EDITED: 16 Dec 2017 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  r2d3
7777.878 
Path animation



actually very easy with the existing nodes... but (sorry Karsten ich habs schon wieder gemacht... ;-) the quarz nod needed just a little tweak.. to sync the quarz with the path_array Div i added Min and Max as an input.



Max's new SWITCH got also i nice place in the CameraMacro (which now also follows pathes)

EDITED: 20 Dec 2017 by R2D3


  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.879 In reply to 7777.878 
Hello Ralf,

Thumbs up!
Looks like you having fun! Every change is allowed here! Hauptsache wir haben Spass!

Have a nice evening
Karsten
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.880 
Hi,
can anybody tell me how to run the latest nodeeditor in moi V4 portable. i have tried the usual method and the latest as below.

moi.ui.createDialog( 'moi://appdata/nodeeditor/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );

Barry
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.881 In reply to 7777.880 
Hello Barry,

I've placed it in the standard UI folder with >>> moi.ui.createDialog( 'nodeeditor.v.0.99.2017.12.18/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow ); <<<<<
Should work also for you.
Have a nice day
Karsten
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.882 In reply to 7777.881 
Hi Karsten,
did that to start with I am only getting a white window.Installing previous version of node editor same result.
There was some discussion between Max and Michael about the portable version not sure if it's been resolved.
Cheers
Barry
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  r2d3
7777.883 In reply to 7777.879 
Genau!
Lets have some funny nodeling !


Ralf:)
looking for moments of inspiration...
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.884 In reply to 7777.882 
Hello Barry,

please check your path in detail - if there is no fault, try a complete/absolute path e.g. moi.ui.createDialog( 'X:\MoI_V4 beta\ui\nodeeditor.v.0.99.2017.12.18/index.html', 'resizeable,defaultWidth:680,defaultHeight:420', moi.ui.mainWindow );

Hope it helps
Karsten
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.885 In reply to 7777.884 
Hi Karsten,
still no luck perhaps this discussion http://moi3d.com/forum/index.php?webtag=MOI&msg=8704.48
as something to do with it.
I have looked at the index.html and it references the appdata path, if that means anything.
Thanks
Barry
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.886 In reply to 7777.884 
Hi Karsten,
this is the error from a direct path.

SyntaxError: \u can only be followed by a Unicode character sequence

line 1

1: >> moi.ui. createDialog ('D:\MoI V4 beta\ui\ nodeeditor.v.0.99.2017.12.18/index. html', 'resizeable,defaultWidth:680 , defaultHight:420',moi.ui.mainWindow );

Barry
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7777.887 In reply to 7777.886 
Hi Barry,

re:
> SyntaxError: \u can only be followed by a Unicode character sequence

In a JavaScript string the backslash \ character is used as an "escape" so you can make characters like \t meaning tab, or \uXXXX for a unicode character. If you want to make an actual backslash you need to put in \\ .

But it also looks like you may have some extra spaces in various places causing problems, especially "index. html".

I'd recommend trying 'nodeeditor.v.0.99.2017.12.18/index.html' - that should look for it in your MoI ui folder. Note there should not be any space in the middle of index.html

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.888 In reply to 7777.886 
Hello Barry,

fits the path exactly to your configuration? Please open the file path to the index.html and post a screenshot of the explorer or dolphin or other file manager, depending of your OS. then we can have a look.

Until soon
Karsten
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.889 In reply to 7777.888 
Hi Karsten,
here it is.
Barry



Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.890 
Hi Michael/Karsten,
sorted my typing leaving spaces seems to have been the problem.
Many thanks
Barry
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-10  …  811-830  831-850  851-870  871-890  891-910  911-930  931-950  …  1851-1859