| Hi Marco (& others),
 <<This is a very useful nod file!>>
 
 Assuming you are talking about "convert.nod",
 you may prefer to do what I have done,
 which is to include new node in "objects2"
 called "ExtractEdges"
 
 It is simply Karsten's "Extract" node minus a few lines of code.
 
 It achieves the same effect as convert.nod edges output
 without issues that arise with multiple inputs & poly-surfaces.
 
 Maybe you could look at it's code.
 It is at the very end of the script.
 I suspect that several more unnecessary lines
 may be removed (or made into comments)
 
 
 James
 |