Hi Marco (& others),
<<This is a very useful nod file!>>
Assuming you are talking about "convert.nod",
you may prefer to do what I have done,
which is to include new node in "objects2"
called "ExtractEdges"
It is simply Karsten's "Extract" node minus a few lines of code.
It achieves the same effect as convert.nod edges output
without issues that arise with multiple inputs & poly-surfaces.
Maybe you could look at it's code.
It is at the very end of the script.
I suspect that several more unnecessary lines
may be removed (or made into comments)
James
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