Nodebundle for playing with nodes
 1-7  …  628-647  648-667  668-687  688-707  708-727  …  1848-1859
Thread Split: Some posts in this thread have been moved here

Previous
Next
 From:  Karsten (KMRQUS)
7777.668 In reply to 7777.666 
Hello Barry,

Looks great. For the Keyframes-Node the mode:[ "Long",...] isn't used and not necessary. So you can remove that. It is only useful with multiprocessing.
If you want to make film sequences you can also use the camera node. It makes single Pictures from each step. After that you can join them together with ffmpeg or mencoder(command line).

Have a nice day
Karsten
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.669 In reply to 7777.668 
Hi Karsten,
thanks will try the camera as you suggested.
Barry
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.670 In reply to 7777.669 
p.s.: You can also use ImageJ to convert the pngs to an avi. For that use Import->Image Sequence , Then save as avi:-) For a not moving camera you have to Trigger the node with a constant value from the quartz node eg. a math node that gives allways a constant. Choose a path and Directory e.g D:\test\ for Windows systems.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.671 In reply to 7777.670 
Hi Karsten,
can you explain or post a simple nod file showing how to use the camera.
Also is it possible to do a fly thro with it.
Thanks
Barry
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.672 In reply to 7777.671 
Hello Barry,

test the attached node file. Switch to 3D-Viewport and press run. Now stop. Double click the camera node. Insert a valid file path. And switch save to On. Press Run. Now every position of the camera will make a single screen shot. Starting with the start index up to Frames number.

Have a nice day
Karsten
Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.673 In reply to 7777.672 
Hi Karsten,
thanks for the camera nod file looks like I will have plenty of options for recording
animations with added camera movements to give walk thro and around.
So again many thanks for your help much appreciated.
Barry
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  r2d3
7777.674 
I have a problem with the ObjToArray nod. It seems not to work (for me)...
With my nod i like to select a straight line and draw a circle around the start and th end point of this line...
But ObjToArray seems not to give any array of points.
What is wrong?


  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.675 In reply to 7777.674 
Hello R2D3,

The objToArray node converts point objects to a pointarray. So a better name would be Pt-ObjectsToPointArray but that's to long;-) I think that what you looking for is pathArray or mPathArray - to find under Points2. The node takes input curves evaluates an orientated frame at the start point and distributes orientated frames along the curve. The Div value defines the amount of frames/Points along the curve. The orientation option controls the orientation along the curve. The order option is only important if you have multiple curves: Along gives you an array with all points from the first curve followed by the points of second and so on. Across gives you an array with the first point of the first curve followed by the first point of the second curve and so on. The point array has an internal organization to cluster the points. Following nodes e.g. Curve can break this clusters to independent curves. Have a look to the attached node file. Don't forget to reselect your curve.

Have a nice day
Karsten
Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.676 In reply to 7777.675 
p.s.:
Circle can take also multiple centers - so there is a shorter way:

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  r2d3
7777.677 In reply to 7777.675 
Ahaaa :-)

That makes it clear now - and it works!
I like the idea of the nodebundle project very much - playing around with them is fun (even without docs...)

Thanks a lot Karsten

Ralf
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Karsten (KMRQUS)
7777.678 In reply to 7777.677 
Hello Ralf,

most of the nodes and the functionality of the extension are build by a user request or a missing functionality of the core. Max can't write everything by itself with respect to his time and work on the core. The different aspects of use for such an application is a wide field. So it's not only a tool for generative geometry creation, its also a generative process to get the tool. The documentation was not in the focus. I tried to start a wiki, but I was the only one who wrote something. Nevertheless there is also an outdated Excel sheet where you can look for some functionality:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.200
Maybe the menu position had changed, but node names and functionality should still work.

Have a nice day
Karsten
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.679 
Hi,
I am playing with James surf to Pnt.nod and I am getting the result shown in photo.
The panelling is covering all the surface except for last line.
Is it possible to cover this ?
Cheers
Barry
Image Attachments:
Size: 120.8 KB, Downloaded: 40 times, Dimensions: 501x437px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  speedy (AL2000)
7777.680 
Hello Friends

my sixth Macro
Rectangular grid;

input
n ° cells in x
n ° cells in y
size in x
size in y
Origin Point
Rotation value

output
Grid Barycenter
Rectangles
Rectangular center
Rectangular points

For those interested , file at this link:
http://www.mediafire.com/file/1xh5asd91bvvxg2/M-_Rectangular_Grid.rar
Have a nice evening to all
best
alberto
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  speedy (AL2000)
7777.681 
Hi Barry
maybe it depends on the surface
one should know if it is a single or Trimmed Surface ,
I think in the second case there may be problems
you should do some tests ..
Anyway my and only an impression, but I could check it out
that the Isocurve command, on which the James macro is based, sometimes gives the
problems, dependent on the Extraction Surface
best
alberto
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Message 7777.682 deleted 14 May 2019 by JFH

Previous
Next
 From:  James (JFH)
7777.683 In reply to 7777.679 
UPDATED: "retop.nod" & image

Hi Barry,

Please find attached nod file with new macro for U&V isocurves
and points at their intersection.

Image below shows surface faceted & point mesh to extents.





Also Karsten mentioned that he had developed a "network" node that
combined with "retop" macro U&V outputs will retopologized input surface.
I will incorporate "network" node within the macro, once it is delivered.

James

EDITED: 14 May 2019 by JFH

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.684 In reply to 7777.683 
Hi James,
thanks it works great now.
Is it possible to flow selected tiles to this topology as Rhino's panelling tool ?
Cheers
Barry
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.685 In reply to 7777.684 
Hi Barry,

<<Is it possible to flow selected tiles to this topology as Rhino's panelling tool ?>>

Yes, now it is. I have updated my earlier post with new "retop. nod" with ordered points.

http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.683

It should work now.

James

EDITED: 1 Nov 2017 by JFH

Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.686 In reply to 7777.685 
Hi James,
got this result when I ran your latest nod the outer facets extend inside any idea's ?
Cheers
Barry
Image Attachments:
Size: 152.6 KB, Downloaded: 27 times, Dimensions: 487x467px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Barry-H
7777.687 In reply to 7777.685 
Hi James,
not sure if the attached photo showing highlighted facet helps.
So the facet seems to loft from outer boundary to inner on opposite side and vice versa for other side.
Thanks.
Barry
Image Attachments:
Size: 114.2 KB, Downloaded: 21 times, Dimensions: 480x441px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-7  …  608-627  628-647  648-667  668-687  688-707  708-727  728-747  …  1848-1859