Nodebundle for playing with nodes
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 From:  speedy (AL2000)
7777.1519 
Hi Friends
Reconnecting to James's Fractal file,
I tried to create a Fractal Macro
that could be applied to a Basic Polygon -
to get the iterations, you need to reapply
the Macro at its Out Curve n times ...
Unfortunately I was unable to apply the iterations
to a parameter ...
Perhaps, Karsten, whose recent Tools (Loop) I saw
I have to say, they are still quite mysterious to me
will be able to improve this iterative process
file to this Link:
http://www.mediafire.com/file/440cay7pld8o5xx/M-FRACTAL.zip/file
have a nice day to all
al
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Message 7777.1520 deleted 21 Jul 2020 by JFH

Message 7777.1521 deleted 18 Dec 2023 by JFH

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 From:  mkdm
7777.1522 In reply to 7777.1521 
"BLOBBY FICTION!"

:)

- Marco (mkdm)
My Procreate portfolio
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 From:  Frenchy Pilou (PILOU)
7777.1523 
Cool! There is not an artefact on the top ? Like a hole ...
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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Message 7777.1524 deleted 21 May 2019 by JFH

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Message 7777.1526 deleted 6 Jun 2019 by JFH

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 From:  mkdm
7777.1527 In reply to 7777.1526 
Eye pleasant and amazing as usual!!!

You keep very high your bar :)

- Marco (mkdm)
My Procreate portfolio
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 From:  James (JFH)
7777.1528 In reply to 7777.1527 
Cheers Marco,

Thanks for your appreciation.
Here is a screen proposal done in NE with randomised curve attractors.

James
https://www.instagram.com/nodeology/
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 From:  James (JFH)
7777.1529 In reply to 7777.1527 
An another

James
https://www.instagram.com/nodeology/

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 From:  James (JFH)
7777.1530 
Another NE experiment with curve attractor rotating and scaling triangular cutouts
James
https://www.instagram.com/nodeology/

EDITED: 3 Jun 2019 by JFH

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 From:  James (JFH)
7777.1531 
Another woven pattern done with NodeEditor
James
https://www.instagram.com/nodeology/
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 From:  mkdm
7777.1532 In reply to 7777.1531 
Very complex and beautiful!

- Marco (mkdm)
My Procreate portfolio
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 From:  James (JFH)
7777.1533 In reply to 7777.1532 
>> Very complex and beautiful! <<

Thanks Marco! I appreciate your appreciation.

The result may look complex, but it you look at the node wiring images on instagram
you will see that it was relatively simple tp define....

...while allowing for infinite manipulation of the resultant weave.
Such is the advantage of this methodology.

Anyway, thanks again
James
https://www.instagram.com/nodeology/

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 From:  Finema
7777.1534 In reply to 7777.1533 
It's awesome !
but it is possible to map this texture on my own model and not just a sphere ?
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Message 7777.1535 deleted 5 Jun 2019 by JFH

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 From:  Frenchy Pilou (PILOU)
7777.1536 
James or the Braidings' Master!
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  James (JFH)
7777.1537 In reply to 7777.1534 
Finema,

>> it is possible to map this texture on my own model and not just a sphere ? <<

If your model is a 4 sided patch it will map. See attached. seamless texture on revolved surface.
If your model was a poly-surface it may be possible, however ensure seam map seamlessly may
be difficult.

UPDATED: more complex texture mapped form posted here:
https://www.instagram.com/nodeology/


Hope this helps.
James



NE folder can be found here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1

EDITED: 6 Jun 2019 by JFH


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 From:  Finema
7777.1538 In reply to 7777.1537 
Yes, it's very interesting. Too bad there are no scripts on your instagram.
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