Nodebundle for playing with nodes
 1-12  …  1453-1472  1473-1492  1493-1512  1513-1532  1533-1552  …  1853-1859
Thread Split: Some posts in this thread have been moved here

Previous
Next
 From:  Michael Gibson
7777.1493 In reply to 7777.1488 
Hi klaudio, having it in appdata will only work with v4, that's new in v4 that you can have URLs with moi://appdata in them.

The error you're getting for the Macro problem seems to be something about it trying to use a moi://appdata URL there, so I'd guess that the Macro mechanism is only working right now with v4 and not with v3.

I'd recommend trying it with v4 and see if it then works ok for you, you can get v4 at http://moi3d.com/beta.htm .

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
7777.1494 In reply to 7777.1488 
Hi klaudio, maybe it can be fixed for v3 - try editing nodeeditor\core\main.js and find the lines where the error is happening:

code:
	var dir = (moi.filesystem.getAppDataDir)?moi.filesystem.getAppDataDir:moi.filesystem.getProcessDir;
	var path = dir()+document.URL.split(/moi:\/\/appdata\/(.*\/).*/g)[1].replace(/\//g,"\\")+"macros\\";


Maybe this is assuming that it's using a moi://appdata address for this dialog.

Try editing to something like this:

code:
	//var dir = (moi.filesystem.getAppDataDir)?moi.filesystem.getAppDataDir:moi.filesystem.getProcessDir;
	//var path = dir()+document.URL.split(/moi:\/\/appdata\/(.*\/).*/g)[1].replace(/\//g,"\\")+"macros\\";
	var path = 'C:\\Program Files (x86)\\MoI 3.0\\ui\\nodeeditor\\macros\\';


I have not tested it but that might get it working with v3.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  klaudio
7777.1495 In reply to 7777.1494 
Hi Michael,

This actually worked! The Macro is now working properly and everything is ok!

Thank you very much for this! ;)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
7777.1496 In reply to 7777.1494 
When clicking for Macro in MoI3 nodeeditor, I had the same error message as klaudio, with slightly different line numbers. (Windows 10)
After modifying main.js in MoI3 nodeeditor program, (C:\Program Files x86...) with Michaels mode code, (two comment outs and an added line,),
the Macro menu seems to be working. (very Limited testing).

After backing up the above mentioned main.js file, the modification was done in NotePad++.
The commented out lines were numbers 4481 and 4482, with new line added at line 4483.
To fine the line numbers, the NotePad++ command Ctrl+H (extremely useful) was used with Replace/Find What : "var dir"

I guess that probably the nodeeditor macro "path incompatibility" with MoI 3 was introduced by Max's upgrade last winter/January+/-.
Since I use MoI4 beta now, and rarely MoI3, I had not noticed the error message.

Thanks Michael

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7777.1497 
@James
Thanks like that is more easy with all the previous and future multiple changements!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7777.1498 
Finally!!!
After years of (almost) unheeded requests, someone did it :)

Thanks a lot James for your new POST about Node Editor :)

(https://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1)

Thanks!

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1499 In reply to 7777.1498 
Marco,
I'm glad this made you happy. In fact I did think of you when I was posting.

I have been thinking about you recently, or rather your SelectCurvesByContainer script.
Would it be a lot of work to wrap it into a node?

I only ask because I think it would be a real boon for NE. What do you think?

Anyway all the best,
James
https://www.instagram.com/nodeology/
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7777.1500 In reply to 7777.1499 
Thank a lot James for your kind words :)

@You "I only ask because I think it would be a real boon for NE. What do you think?"

Unfortunately, as you can see, recently and during the whole 2018 (and now) I almost abandoned all my practicing and working and studying of the 3D world (both modelling and rendering) because actually I really have no free extra time to devote to this things :)

Actually almost all 3D things are really boring for me and I returned to my very first love in CG: studying and practicing 2D freehand digital painting (Photoshop on PC and Procreate on my iPad Pro).

Bu, with that said, as you can see, I sometimes take a look at this forum to see what's going on, for example new announcements from Michael or your wonderful creations with the Node Editor :)

You're doing great things with that tool!

Congrats!

Have a nice day.

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  speedy (AL2000)
7777.1501 
Hi Friends
Do not ever leave things unfinished ;
at this link:
http://www.mediafire.com/file/8hxjnrxjhebh48s/Rev-FelixCandela.rar/file
for those interested, find the definition of Felix Candela Surf,
canonically generated from a hyperboloid surface
Have a nice day to all
al
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7777.1502 In reply to 7777.1501 
Thanks a lot AL2000!

Your experiments are to the "next level"!!!

Great and very complex things :)

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  speedy (AL2000)
7777.1503 
Thanks Marco
very welcome your comment
have a nice day
al
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1504 
Grid lattice where connecting lines remain consistent in curveLength & consequently contract as curvature increases.

James
https://www.instagram.com/nodeology/

EDITED: 8 Aug 2020 by JFH

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
7777.1505 In reply to 7777.1504 
MC Escher dancing! Very visual tricky! Bravo!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  speedy (AL2000)
7777.1506 
Hi NodeFriends
An interesting pattern "Celtic Knot"
the files at this link:
http://www.mediafire.com/file/i8b5goaeyqde5d8/Celtic_Knot_Pattern.zip/file
two versions, the second a little more elaborate
have a nice week end to all
al
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1507 In reply to 7777.1505 
Thanks Pilou,
Here's a derivation with point attractor
James
https://www.instagram.com/nodeology/

EDITED: 18 Dec 2023 by JFH

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1508 
Hi All,

Inspired by the shade system of the Al Bahr Towers.
https://www.reddit.com/r/ArchitecturePorn/comments/5ohagn/sunshades_on_the_al_bahr_towers_abu_dhabi_3500/
Greenline is 3d helical curve attractor.

Haves a great weekend
James
https://www.instagram.com/nodeology/

NE folder can be found here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9358.1

EDITED: 18 Dec 2023 by JFH

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Message 7777.1509 deleted 18 Dec 2023 by JFH

Previous
Next
 From:  mkdm
7777.1510 In reply to 7777.1509 
A "green blobby brain" ?

:)

Wonderful experiments!!

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  James (JFH)
7777.1511 In reply to 7777.1510 
Thanks Marco,

The selection of green was an allusion to "The Hulk", but yes brainy as well.

The key to both these experiments is simple maths applied to z input of your "pointExt" node.
Neither would be possible without your contribution, so...
Thank you!

James
https://www.instagram.com/nodeology/

EDITED: 12 May 2019 by JFH

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
7777.1512 In reply to 7777.1511 
:)

@You :"...simple maths applied to z input..."

Simple...not for me :)

My contribution to NE was very basic and very simple, because math in not my "comfort zone" :)

Nothing comparable to what you and the other guys are doing here.

Only, I had some intuition (and many many others I had but no time to develop) and I hoped that someone ,much much more skilled than me in math, might be able to translate into actual code to improve that idea.

For example, when I have written the script for the very first real working implementation of a "Lasso selection" in Moi, it was really a fun for me to code that script.
I was hoping that someone would improve it but, as I've said, I really have no other free time to devote to these things in Moi (and now I even don't know where I saved my original source code!)


Guys, you're doing incredible things with the Max's NE!!

Moi to the next level!

Ciao.

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-12  …  1433-1452  1453-1472  1473-1492  1493-1512  1513-1532  1533-1552  1553-1572  …  1853-1859