Nodebundle for playing with nodes
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 From:  James (JFH)
7777.1178 In reply to 7777.1153 
Hi Karsten,

Your M_PathArray node is extremely useful, however I have a thought of how it may be be made even more powerful.

If the input is a single decimal number < 1 (e.g. 0.6 as shown in attached image)
then a point would be positioned at that percentage of the curve length.

I know that something similar can now be achieve with use 0 & 1 concatenated to either side of the number; but this becomes a problem with multiprocessing multiple curves with input numarray parametrically determined by say proximity to attractor point.

Hopefully, this makes sense.
Thanks
James

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 From:  speedy (AL2000)
7777.1179 
Hi James, I agree with you, it would be extremely useful to be able to use
a single decimal or a decimal progression,
leaving out the concatenate with the No. 1
I hope Karsten can improve
the functionality of this Node, I do not think it's too difficult for him ...
at least I hope.....
Have a nice day
al
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 From:  speedy (AL2000)
7777.1180 
HI to All,
I send you Macro_1Gear
for creating toothed wheels...
file at this link :
http://www.mediafire.com/file/hitnvsas047hfsq/-GEAR.zip/file
good depth to everyone
best
al
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Message 7777.1181 deleted 14 May 2019 by JFH

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 From:  James (JFH)
7777.1182 
Hi All,

Another experiment with performative screening.

James

EDITED: 14 May 2019 by JFH

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 From:  mkdm
7777.1183 In reply to 7777.1182 
WOW!!! Wonderful!

- Marco (mkdm)
My Procreate portfolio
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 From:  Barry-H
7777.1184 
Hi All,
created this nod after reading this thread http://moi3d.com/forum/index.php?webtag=MOI&msg=8986.1
Having originally done the calcs on a spreadsheet I wanted to see if it could all be done with the node editor and it's
a good way for me to learn how some of the nodes work ( still lot to learn )
I have been working on 2 options the first being the one posted which adds the helix to a core this gives the slot bottom a curved shape.
Option 2 which subtracts the helix to get the slot thus the slot bottom will be flat more like it would be machined.
Cheers
Barry












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 From:  James (JFH)
7777.1185 
Hi All,

GEMERATOR: A fun little macro utility

Have a great weekend!
James

EDITED: 14 May 2019 by JFH

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 From:  Finema
7777.1186 In reply to 7777.1185 
cool ! thanks
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 From:  Finema
7777.1187 In reply to 7777.1186 
a test of this node with a keyshot render

EDITED: 9 May 2020 by FINEMA

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 From:  James (JFH)
7777.1188 In reply to 7777.1187 
Beautiful render! Thanks
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 From:  mkdm
7777.1189 In reply to 7777.1187 
Very very nice!

- Marco (mkdm)
My Procreate portfolio
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Message 7777.1190 deleted 8 Aug 2020 by JFH

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 From:  speedy (AL2000)
7777.1191 
HelloFriends
The Hot air Balloon It is one of those objects that has always been
fascinated me, years ago, I also realized
drawings and engravings that had this subject-
I was trying to create a pattern in a sphere , when
I understood that I had laid the foundation for building
anything but .... a Hot air Balloon ...
As you will see, in fact, opening the file the object is positioned upside down,
from below to above ...
Patience, I left it just to remember
in the future, this little quirk, and, on the other hand, I had
already brought the modeling forward enough, and rotate
everything would have been, in my opinion, a useless and pedantic work-
The resulting object is a true explosion of colors ....
hope that you will communicate enjoy and freedom ...
In any case, as I have already said, I can not
to publish directly in the Forum images and files ...
so, if any of you could do it for me
I would be grateful ...
for the benefit of all useres-
Welcome your comments
Files and images at this link:
http://www.mediafire.com/file/yi8amyir1djf057/Hot_air_Ballon.zip/file
Have a nice evenig to all
al
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 From:  James (JFH)
7777.1192 In reply to 7777.1 
Hi Karsten,

I made a submission to Pattern on a sphere post: http://moi3d.com/forum/index.php?webtag=MOI&msg=9014.58
which was done mostly in NE. However it was necessary to break the chain at the SubD classic operation.

If you are looking for a little project; would it be possible to include this functionality in your SubD node?

All the best
James

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 From:  speedy (AL2000)
7777.1193 
Hello everyone
Those interested can find this link:
http://www.mediafire.com/file/2so5x76vta3bjg7/M_EXP.POLYHEDRON.zip/file
files and images related to M_Exp.Polyhedron.
I think it is a utility that can be exploited well
in the future by all users
Have a nice day to all
al
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 From:  AlexPolo
7777.1194 
To the Node Masters - how feasible would a node with this function be?

https://www.food4rhino.com/app/flatworms
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Message 7777.1195 deleted 14 May 2019 by JFH

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 From:  Barry-H
7777.1196 
Hi,
can anybody explain why I am getting the result shown in the photo.
I have created a helix and then trimmed it into sections using the points that generated it.
I want to use the curve start frame to position my required profiles along the helix and rotate them about the frames.
The frames are not orientated the same ie: the axis's point in different directions.
Is there away to orientate them ?

Barry


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 From:  James (JFH)
7777.1197 In reply to 7777.1196 
Hi Barry,

Without having your nod file, I can't be sure what is going on.

However I think the issue is, that the points that generated the curve
are not oriented to the curve.

It is necessary to rebuild point array with mPathArray along curve.
See attached

Hope this helps
James

EDITED: 14 May 2019 by JFH

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