Nodebundle for playing with nodes
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 From:  Barry-H
7777.1160 
Hi All,
I imported a point file with Michael's script and got the result in red using the thro points option.
I imported the same file in the nodeeditor plugged it into the curve node and got the black result.
There are a lot of settings in the csv file node that I don't understand, do I need to adjust them to
match the red curve?
Cheers
Barry




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 From:  Karsten (KMRQUS)
7777.1161 In reply to 7777.1160 
Hello Barry,

the numbers for x,y,z ... are the positions of the values in the file. x=0,y=1 ... . -1 means no Evaluation. If you have a file with comments, then you can choose from which Position the file should be parsed - S Phrase -> start Phrase | E Phrase end Phrase.

I think the Problem is in the curve node you have used -> Switch from curve to Interpcurve in the info Panel.

Hope that helps!

Have a nice day
Karsten
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 From:  Karsten (KMRQUS)
7777.1162 
e.g.:

#File
code:
Number x y z
1,7,5,3
2,3,5,7
3,4,98,6
end

You would set:

x=1
y=2
z=3

start Phrase is Number x y z
end Phrase is end

The leading line numbers would not be evaluated.
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 From:  speedy (AL2000)
7777.1163 
Hi Barry and Friend ,
Sending another method for building the Globoid Worm Gear-
We build the rotating shaft starting, this time,
from the four helix positioned in the points
of discomincteness of the teeth .....
The result seems good to me, but it must be said that for the
construction of this type of gears
we must conform to the parameters that govern
gear shaping, including tolerances, etc etc.
the posted one wants to be just an example of the methods
of construction ...
far from the mechanical precision imposed on the gears
the file at this link:
http://www.mediafire.com/file/v5avcjbz2ax2pwe/Four_Helix_Mod_x_Globoid_Worm_Gear.rar/file
Good depth
have a nice day to all
alberto
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 From:  Barry-H
7777.1164 In reply to 7777.1162 
Hi Karsten,
I have tried changing the curve type no good it seems that the curve which should be centred on the origin
is of to the right.
Have you tried the file I posted if not can you have a look as I am only saving the X/Y/Z coordinates ?
Many thanks.
Barry

I
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 From:  Karsten (KMRQUS)
7777.1165 In reply to 7777.1164 
Hello Barry,

I can't find files!?! Excel, csv, 3DM .nod ??? Please give me a hint :-)
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 From:  Barry-H
7777.1166 In reply to 7777.1165 
Hi Karsten,
It’s attached to the message you answered.
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1160
Barry
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 From:  Barry-H
7777.1167 In reply to 7777.1163 
Hi Alberto,
I am missing the network node so can you post it.
Barry

PS: found the network node thread can now study your nod.

EDITED: 12 Jul 2018 by BARRY-H

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 From:  speedy (AL2000)
7777.1168 
Hi Barry
at this link:
http://moi3d.com/forum/index.php?webtag=MOI&msg=7777.1075
you can find Network and other ex
have a nice day
al
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 From:  Karsten (KMRQUS)
7777.1169 In reply to 7777.1166 
Hello Barry,

i found a bug in the csv-import node.
please try this one.
Thanks
and have a nice day

EDITED: 12 Jul 2018 by KMRQUS

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 From:  speedy (AL2000)
7777.1170 
Hello Friends
I saw this object, flipping through old images I had saved,
I was struck by its simple elegance and
I tried to rebuild it using Elephant-
at this link:
http://www.mediafire.com/file/gzlawf27l4dr6zd/Chandelair.rar/file
find the result of my attempt.....
(I'm quite satisfied)
regards
al
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 From:  speedy (AL2000)
7777.1171 
Hi Karsten ,
How are you?
I hope everything is OK-
The new Extension import, just posted , is fine
at least I think, if Barry's goal was to create a Heklix
with variable radius .... thanks for your intervention ...
but I believe that if I post some examples
from which we can better understand how to manage
the points imported ... would be the maximum ..
thanks again , and have a nice day
al
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 From:  Barry-H
7777.1172 In reply to 7777.1169 
Hi Karsten,
once again thanks for your help all's working well.
Barry
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 From:  speedy (AL2000)
7777.1173 
Hi All
an exercise, using M_Helix and the new M_1Blend,
revised and I believe improved ...
the file and some images at this link:
http://www.mediafire.com/file/dsrqyaj65okasi3/Bulb.zip/file
Have a nice day to all
al
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Message 7777.1174 deleted 14 May 2019 by JFH

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 From:  mkdm
7777.1175 In reply to 7777.1174 
Super AMAZING creation!!!
This is the beauty of math :)

James you're a "math painter"!

- Marco (mkdm)
My Procreate portfolio
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 From:  mkdm
7777.1176 In reply to 7777.1174 
P.s. now only a background music is missing!
After that we could use Moi like a DJ in a dance floor :)

- Marco (mkdm)
My Procreate portfolio
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 From:  Barry-H
7777.1177 
Hi,
can someone help I am trying to get the inverse of sine for a calc within the node editor.
Is there away to do this to get the angle in degrees or radians ?
Barry
Got it used asin() function

EDITED: 21 Jul 2018 by BARRY-H

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 From:  James (JFH)
7777.1178 In reply to 7777.1153 
Hi Karsten,

Your M_PathArray node is extremely useful, however I have a thought of how it may be be made even more powerful.

If the input is a single decimal number < 1 (e.g. 0.6 as shown in attached image)
then a point would be positioned at that percentage of the curve length.

I know that something similar can now be achieve with use 0 & 1 concatenated to either side of the number; but this becomes a problem with multiprocessing multiple curves with input numarray parametrically determined by say proximity to attractor point.

Hopefully, this makes sense.
Thanks
James

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 From:  speedy (AL2000)
7777.1179 
Hi James, I agree with you, it would be extremely useful to be able to use
a single decimal or a decimal progression,
leaving out the concatenate with the No. 1
I hope Karsten can improve
the functionality of this Node, I do not think it's too difficult for him ...
at least I hope.....
Have a nice day
al
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