Mac OSX v3 prototype available now
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 From:  Martin (MARTIN3D)
4737.126 
I'm noticing a strange behaviour which could probably be a bug.

MoI suddenly doesn't respond until I hit the esc key and then I'm stuck in "rotation mode". I'm not able to select anything all mouse actions rotate the model instead. In this mode the keyboard shortcuts also do not work. Other than this MoI works as expected. The only solution to get out of this was to quit and restart MoI.

I'm sorry that I'm not able to be more specific but I noticed this at least two times in the last days. I cant say what causes it. Did anyone also notice this?
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 From:  Michael Gibson
4737.127 In reply to 4737.126 
Hi Martin, that definitely sounds like a bug but one that will be hard to track down without being able to reproduce it.

Please let me know if you see any pattern to it in the future like if it happens after some particular command is run or something like that.

Thanks,
- Michael
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 From:  Chyman
4737.128 In reply to 4737.125 
Hi Michael,

thank you for looking into this. I checked the glxinfo command on my GMA X3100. It seems to have OpenGL 2.0, but I also found VBO and FBO support in it:

OpenGL vendor string: Intel Inc.
OpenGL renderer string: Intel GMA X3100 OpenGL Engine
OpenGL version string: 2.0 APPLE-1.6.36
OpenGL shading language version string: 1.20
OpenGL extensions:
...
GL_ARB_vertex_buffer_object
...
GL_EXT_framebuffer_object
...

I think Apple called it version 2.0 because it does not implement all of 3.0, but at least some portions of it...
So perhaps there is still hope. I am looking forward to your upcoming public test version.

Kind regards,
Chyman
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 From:  Michael Gibson
4737.129 In reply to 4737.128 
Hi Chyman,

> GL_EXT_framebuffer_object

From what I can tell having this extension available should be enough to make it work.

I'm still investigating it.

- Michael
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 From:  Martin (MARTIN3D)
4737.130 In reply to 4737.127 
Ok, I think I found the cause of my "Rotation Mode". It seems to be caused by using cmd-Tab to switch between apps.
Please do the following:


Open TextEdit

Open MoI and draw a solid box

Press cmd-Tab and switch to TextEdit

Write something

Press cmd-Tab and switch back to MoI

Try to select a surface of the box.

Voila, instant "Rotation Mode"

 

It only "works" if you use cmd-Tab to switch between MoI and another app.
A way to get out of "Rotation Mode" is to change back to MoI by clicking into the MoI window instead of using cmd-Tab.
I hope you can simulate that behaviour.

Update: It seems to fail only when there is no clicking involved while switching between the two apps.

EDITED: 4 Dec 2011 by MARTIN3D

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 From:  jtucker
4737.131 
Count me in as another Mac OSX user. I switched over about a year ago. So far I have not had any additional problems running OSX 10.6.8 on a Core 2 Duo Macbook Pro. As far as copy and paste problems, I do notice the Transformation tools all seem to work. I do get some "jumping around" on the screen when selecting curves in those tools if there are scroll bars present in the window. I do not recall the Windows version doing that.

Any way thanks a lot for making this happen!!

J. Tucker
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 From:  Michael Gibson
4737.132 In reply to 4737.130 
Thanks very much for tracking down the sequence that causes it Martin, that should help out a lot in getting it fixed up!

I will be taking a look into it soon.

- Michael
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 From:  Jeff Hammond (JEFF_HAMMOND)
4737.133 In reply to 4737.132 
hi Michael..

with regards to licensing:
would the following scenario be against the licensing agreement:

i have my mother company buy a v2 license (they use windows in the office).. which i'm sure they will install moi on if they were to buy it..

i use that license on my machine with 2.5 osx when available.

thanks for clarification.
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 From:  Michael Gibson
4737.134 In reply to 4737.133 
Hi Jeff,

> i have my mother company buy a v2 license (they use
> windows in the office).. which i'm sure they will install moi
> on if they were to buy it..
>
> i use that license on my machine with 2.5 osx when available.
>

Are you the one that would be using it on the Windows install also?

Or do you mean that someone else would be using the Windows installed one, and then you would additionally be using the OSX version on top of that?

If you have 2 different people that are going to be using the software at the same time then you need to purchase 2 licenses for that scenario.

You can install the same license in multiple places, just so long as it is only being actively run in one place at a time, that's meant for one person to be able to use the same license on multiple machines that they use, not for multiple people to be using the same license at the same time.

For multiple people all using it at the same time each person should have their own license for that kind of use.

- Michael
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 From:  Jeff Hammond (JEFF_HAMMOND)
4737.135 In reply to 4737.134 
right.. that's what i figured but just asking to be sure.

they're in FL, im in NYC.. there would be times i'm sure when both the windows and osx version are open at the same time.

but they bought my indigo and sketchup licenses (as well as their own) [and have said they'll transfer one of their rhino licenses to me when that time comes because rhino is too confusing for them :-)) ]
so maybe i can line up two sales for you via them :)
otherwise, i'll just get my own personal license as i'm itching to bring moi into my designflow..


thanks for the info.
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 From:  Frenchy Pilou (PILOU)
4737.136 
@Jeff : and I believe that you can put your Moi version on USB key!
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Luis (LFUNG)
4737.137 In reply to 4737.121 
FYI. Not to be outdone by the machine, I was able to get Moi working on my little black mac by setting the offscreen rendering mode to "backbuffer" instead of "fbo" which seems to be the default.

Will test some more later on...

--Luis
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 From:  Michael Gibson
4737.138 In reply to 4737.137 
That's great news Luis!

It turns out that it was kind of accidental that it was actually doing offscreen rendering at all, I think I will have something to send you in a bit here which tweaks a couple of other things.

But it does look like it's going to be possible to get it to work there after all.

- Michael
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 From:  Michael Gibson
4737.139 In reply to 4737.137 
I'll also tune it up so that if your card doesn't support fbo it will turn that offscreen rendering mode to "backbuffer" by default.

But basically it was trying to use fbos because it thought it was rendering at one size and then going to later on display the final result in a different sized window than the rendering when that's not really what happens. Now that I've got that fixed up it doesn't worry about trying to use fbos or offscreen rendering at all which should simplify things.

- Michael
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 From:  Luis (LFUNG)
4737.140 In reply to 4737.139 
Hi Michael,

I cannot send you a pm. The system is blocking it with an opted out msg.

--Luis
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 From:  Michael Gibson
4737.141 In reply to 4737.140 
Hi Luis,

> I cannot send you a pm. The system is blocking it
> with an opted out msg.

Seems that my PM space was filled up, I've freed up some room can you please try again?

Thanks,
- Michael
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 From:  Luis (LFUNG)
4737.142 In reply to 4737.141 
no love still. pm not working. could be me. but i've logged out and logged back in a few times...
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 From:  Michael Gibson
4737.143 In reply to 4737.142 
Hi Luis, can you send me an e-mail at moi@moi3d.com instead?

Thanks,
- Michael
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 From:  SW03
4737.144 In reply to 4737.116 
Just wanted to confirm that besides the window-lags from time to time on resize – It runs smooth as a catweasel. Love it.

The load / save / file dialogs coud be integrated better, but hey – it works .. :D

10.6.8
2.4Ghz 2010 Mac Mini
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 From:  Michael Gibson
4737.145 In reply to 4737.144 
Hi SW03, thanks for testing it!

> The load / save / file dialogs coud be integrated
> better, but hey – it works .. :D

Yeah that's probably the single weirdest part right now - I do plan on overhauling these to use the native OSX file dialogs, and I'll also try to tune up the window sizing as well.

Of course in the grand scheme of things it's not so common to resize the window as it is to do stuff like rotate and pan the views, so it's good that the much more heavily used area of the regular screen redraw is working smoothly already.

- Michael
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